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Skyblock
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pull/15/head
Ryan Reed
1 month ago
parent
675d56be4c
commit
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save_load/ui/save_files_list.gd
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save_load/ui/save_files_list.gd
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@ -8,6 +8,7 @@ func _ready() -> void:
SaveGameManager
.
refresh_saves_list
.
connect
(
_on_refresh_saves_list
)
refresh_saves_list
(
)
## Clear the SaveFilesList node of all saves and load most recent saves
func
refresh_saves_list
(
)
-
>
void
:
_clear_save_files_list
(
)
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