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pull/15/head
Ryan Reed 1 month ago
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34159bcb80
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      save_load/ui/save_files_list.gd

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save_load/ui/save_files_list.gd View File

@ -8,6 +8,7 @@ func _ready() -> void:
SaveGameManager.refresh_saves_list.connect(_on_refresh_saves_list)
refresh_saves_list()
## Clear the SaveFilesList node of all saves and load most recent saves
func refresh_saves_list() -> void:
_clear_save_files_list()


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