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Removing unnecessary comments

pull/16/head
Ryan Reed 1 month ago
parent
commit
68afe1dce8
1 changed files with 1 additions and 5 deletions
  1. +1
    -5
      save_load/autoloads/save_game_manager.gd

+ 1
- 5
save_load/autoloads/save_game_manager.gd View File

@ -20,12 +20,11 @@ signal close_save_list_ui
signal toggle_save_icon_generation(toggled: bool) ## Enable/Disable the generation of a screenshot during save for the save icon.
var _enable_save_icon_generation: bool = true
var _game_data_resource: SaveGameDataResource = SaveGameDataResource.new()
var _save_icon_size: Vector2i = Vector2i(896, 504) ## If Vector2.ZERO, uses the user's resolution
var _save_level_data_component: SaveLevelDataComponent ## Contains the save paths and filenames
var _enable_save_icon_generation: bool = true
func _ready() -> void:
quick_load.connect(quick_load_game)
@ -184,10 +183,7 @@ func _take_save_screenshot(save_game_file_path: String) -> void:
if !_enable_save_icon_generation: return
var _icon_filepath: String = save_game_file_path.replace(".tres", ".png")
# TODO: Hide the UI before taking the screenshot
var _icon: Image = get_viewport().get_texture().get_image()
# TODO: Show the UI after taking the screenshot
if _save_icon_size != Vector2i.ZERO:
_icon.resize(_save_icon_size.x, _save_icon_size.y)


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