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@ -140,7 +140,6 @@ func _load_game_resource(resource_filename: String) -> void: |
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load_error.emit("Failed to load save. File does not exist: %s" % save_game_file_path) |
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return |
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_loaded_save_resource = SaveGameDataResource.new() |
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_loaded_save_resource = ResourceLoader.load(save_game_file_path) |
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if _loaded_save_resource == null: |
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load_error.emit("Failed to load save. Unknown format? %s" % save_game_file_path) |
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