30 Commits (master)

Author SHA1 Message Date
  Ryan Reed 207932d643 Inventory and Quickslots Rework (#24) 3 weeks ago
  Ryan Reed 5257fa7fe1 feat: Update default night/day colors and time of day 3 weeks ago
  Ryan Reed 6ca52a9233 fix: default item_texture value 3 weeks ago
  Ryan Reed 23b303822f Replacing Fullscreen with Window Mode 4 weeks ago
  Ryan Reed ad0c781dee Moving to a common theme for all menus 1 month ago
  Ryan Reed 4f91aa12ea Setting default values 1 month ago
  Ryan Reed bbb3411065 Adding setting for enabling/disabling autosaves 1 month ago
  Ryan Reed d6b02a9fb3 Adding DroppedBlockDataResource for saving dropped block positions 1 month ago
  Ryan Reed f17171e41a Moving DayNightCycleComponent to Node and saving time when performing a save 1 month ago
  Ryan Reed 0df41dfc3a Correcting saving Player node 1 month ago
  Ryan Reed 9cdb1ad26b Fixing warning 1 month ago
  Ryan Reed 0ef53af01d Attempting to stop the double player saving that occurs sometimes 1 month ago
  Ryan Reed 74cc0029cb Adding missing resources after move 1 month ago
  Ryan Reed f47367dfdf Adding setting for disabling/enabling save screenshots 1 month ago
  Ryan Reed dec063f4f2 Minor offsets fix 1 month ago
  Ryan Reed eb6da5aacb Adding day/night cycle with gradient and curve resources 1 month ago
  Ryan Reed 32f7a426db Adding options for disabling quickslots or held block 1 month ago
  Ryan Reed 1bd3b3fa8e Fixing default texture 1 month ago
  Ryan Reed 3911710aad Renaming ItemResource to DBItemResource 1 month ago
  Ryan Reed 6cc3a68d00 Adding resolution id to settings export (GraphicsSettingsResource) 1 month ago
  Ryan Reed 12dbc451b2 Migrating Game Settings into resource 1 month ago
  Ryan Reed f239bc1b16 Creating GameSettingsManager autoload and migrated Graphics settings 1 month ago
  Ryan Reed 62bb2f3772 Replaced existing options menu with Pause Menu (missing settings currently) 1 month ago
  Ryan Reed 044f0760fe Adding glass block 1 month ago
  Ryan Reed 67937caac9 Adding quick slot highlight 1 month ago
  Ryan Reed 1d6937ee9f Adding grass block 1 month ago
  Ryan Reed b504d1e914 Moving from mesh per face to a single MeshInstance3D 1 month ago
  Ryan Reed 5635c15e6e Adding to and subtracting from inventory on DroppedItem pickup 1 month ago
  Ryan Reed 5ee3d3dafa Initial inventory work 1 month ago
  Ryan Reed 43f9e25dd0 Moving DBItems from singleton to autoload 1 month ago
  Ryan Reed b80c9037b6 Adding a (bad) leaves block with transparency 1 month ago
  Ryan Reed aa04fddac1 Add support for different materials per block face and added wood log block 1 month ago
  Ryan Reed cb3bf3522d Creating item database and loading block data from these resources 1 month ago