Ryan Reed
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34a56a09db
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wip: Reworked Quickslots and wired up inventory
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3 weeks ago |
Ryan Reed
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2db6edae06
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wip: Reworking how inventory is generated (still non-functional)
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3 weeks ago |
Ryan Reed
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943b44c646
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config: Update testing inventory with high amounts and additional blocks
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3 weeks ago |
Ryan Reed
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09487de05a
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feat: Add initial ItemResource type and basic torch
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3 weeks ago |
Ryan Reed
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5257fa7fe1
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feat: Update default night/day colors and time of day
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3 weeks ago |
Ryan Reed
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6ca52a9233
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fix: default item_texture value
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4 weeks ago |
Ryan Reed
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23b303822f
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Replacing Fullscreen with Window Mode
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4 weeks ago |
Ryan Reed
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ad0c781dee
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Moving to a common theme for all menus
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1 month ago |
Ryan Reed
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4f91aa12ea
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Setting default values
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1 month ago |
Ryan Reed
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bbb3411065
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Adding setting for enabling/disabling autosaves
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1 month ago |
Ryan Reed
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d6b02a9fb3
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Adding DroppedBlockDataResource for saving dropped block positions
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1 month ago |
Ryan Reed
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f17171e41a
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Moving DayNightCycleComponent to Node and saving time when performing a save
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1 month ago |
Ryan Reed
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0df41dfc3a
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Correcting saving Player node
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1 month ago |
Ryan Reed
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9cdb1ad26b
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Fixing warning
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1 month ago |
Ryan Reed
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0ef53af01d
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Attempting to stop the double player saving that occurs sometimes
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1 month ago |
Ryan Reed
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74cc0029cb
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Adding missing resources after move
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1 month ago |
Ryan Reed
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f47367dfdf
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Adding setting for disabling/enabling save screenshots
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1 month ago |
Ryan Reed
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dec063f4f2
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Minor offsets fix
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1 month ago |
Ryan Reed
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eb6da5aacb
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Adding day/night cycle with gradient and curve resources
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1 month ago |
Ryan Reed
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32f7a426db
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Adding options for disabling quickslots or held block
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1 month ago |
Ryan Reed
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1bd3b3fa8e
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Fixing default texture
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1 month ago |
Ryan Reed
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3911710aad
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Renaming ItemResource to DBItemResource
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1 month ago |
Ryan Reed
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6cc3a68d00
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Adding resolution id to settings export (GraphicsSettingsResource)
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1 month ago |
Ryan Reed
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12dbc451b2
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Migrating Game Settings into resource
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1 month ago |
Ryan Reed
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f239bc1b16
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Creating GameSettingsManager autoload and migrated Graphics settings
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1 month ago |
Ryan Reed
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62bb2f3772
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Replaced existing options menu with Pause Menu (missing settings currently)
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1 month ago |
Ryan Reed
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044f0760fe
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Adding glass block
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1 month ago |
Ryan Reed
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67937caac9
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Adding quick slot highlight
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1 month ago |
Ryan Reed
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1d6937ee9f
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Adding grass block
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1 month ago |
Ryan Reed
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b504d1e914
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Moving from mesh per face to a single MeshInstance3D
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1 month ago |
Ryan Reed
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5635c15e6e
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Adding to and subtracting from inventory on DroppedItem pickup
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1 month ago |
Ryan Reed
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5ee3d3dafa
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Initial inventory work
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1 month ago |
Ryan Reed
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43f9e25dd0
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Moving DBItems from singleton to autoload
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1 month ago |
Ryan Reed
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b80c9037b6
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Adding a (bad) leaves block with transparency
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1 month ago |
Ryan Reed
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aa04fddac1
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Add support for different materials per block face and added wood log block
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1 month ago |
Ryan Reed
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cb3bf3522d
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Creating item database and loading block data from these resources
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1 month ago |