19 Commits (40afee187bfa808b04a1222275bb7fe3ce3a0ea0)

Author SHA1 Message Date
  Ryan Reed 5e4f49e21c Ensuring id is defined before trying to hook the target 1 month ago
  Ryan Reed b504d1e914 Moving from mesh per face to a single MeshInstance3D 1 month ago
  Ryan Reed d0db4198f9 Update the inventory look 1 month ago
  Ryan Reed d27cc1bb15 Minor cleanup 1 month ago
  Ryan Reed 5635c15e6e Adding to and subtracting from inventory on DroppedItem pickup 1 month ago
  Ryan Reed b4264bfa50 Updating look of inventory slightly 1 month ago
  Ryan Reed 5ee3d3dafa Initial inventory work 1 month ago
  Ryan Reed 43f9e25dd0 Moving DBItems from singleton to autoload 1 month ago
  Ryan Reed 00e1dbe2a6 Updating UI layout and adding controls 1 month ago
  Ryan Reed 8e2c90575c Adding position to Waila for easier reference 1 month ago
  Ryan Reed a4381d972d Fix: Disable actions when options screen is active 1 month ago
  Ryan Reed 617474901e Renaming Global autoload to Globals and moving prefabs into Globals 1 month ago
  Ryan Reed 0d58cb3daa Finish moving away from the QuickSlots singleton 1 month ago
  Ryan Reed 297913d4f7 Creating InventoryManagement and moving QuickSlots MOSTLY to signals 1 month ago
  Ryan Reed 6936497026 Adding quick slots (UI does not work yet) 1 month ago
  Ryan Reed c653407822 Adding a simple options menu 1 month ago
  Ryan Reed 7546dfe049 Adding ability to delete blocks 1 month ago
  Ryan Reed cad4484ba6 Adding a Wailight highlight and moving target into Waila class 1 month ago
  Ryan Reed c0d333fa0e Adding Waila UI (What Am I Looking At) 1 month ago