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#19 Autosaves and Simplifying SaveLevelDataComponent

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ryanreed merged 14 commits from autosaves into master 3 months ago
Conversation 2 Commits 14 Files Changed 16

14 Commits

Author SHA1 Message Date
  Ryan Reed ba7c0e2bf3 Updating default save name text 3 months ago
  Ryan Reed 15efc6145d Renaming date_created to save_date and adding to save file instead of using file modified date 3 months ago
  Ryan Reed 8d5146fd09 Updating comments 3 months ago
  Ryan Reed 48e52f4317 Adding autosave notification 3 months ago
  Ryan Reed 15a1fd8cc6 Renaming _move_autosaves() to _rotate_autosaves() 3 months ago
  Ryan Reed 858dc90b29 Standardizing autosave name 3 months ago
  Ryan Reed 150e01f11e Create the Autosave timer on _ready() 3 months ago
  Ryan Reed c30237b266 Correcting default value 3 months ago
  Ryan Reed 7ab2efefc7 Adding autosave functionality 3 months ago
  Ryan Reed aac4dbb1d9 Initial work toward autosaves 3 months ago
  Ryan Reed 926239c32f Simplifying the game_settings loading 3 months ago
  Ryan Reed d4df06fc40 Moving ui_node out of SaveLevelDataComponent into SaveLoadUI 3 months ago
  Ryan Reed 4f56398134 Moving default_save_icon_resource from SaveLevelDataComponent to SaveGameSettings 3 months ago
  Ryan Reed 0bab8edb65 Replacing filenames in save game settings with prepends 3 months ago
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