A Minecraft style clone in Godot
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://b2w5ybx51vuwf"]
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[ext_resource type="Texture2D" uid="uid://dbgq50hfo3qyi" path="res://assets/textures/glass-block.png" id="1_wmskm"]
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[resource]
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transparency = 1
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albedo_texture = ExtResource("1_wmskm")
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metallic_specular = 0.0
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roughness = 0.0
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texture_filter = 0
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