93 Commits (044f0760feab8e8985ec04a791056191cfc7ff80)
 

Author SHA1 Message Date
  Ryan Reed 044f0760fe Adding glass block 1 month ago
  Ryan Reed cb99add99a Merge pull request 'Quick Slot Highlight' (#8) from quickslot-highlight into master 1 month ago
  Ryan Reed 8d7cacb07e Cleanup 1 month ago
  Ryan Reed 67937caac9 Adding quick slot highlight 1 month ago
  Ryan Reed 4d58e828e1 Updating grass textures 1 month ago
  Ryan Reed 1d6937ee9f Adding grass block 1 month ago
  Ryan Reed a736243e7b Merge pull request 'Save/Load System' (#7) from save-load-system into master 1 month ago
  Ryan Reed ab239e937a Utilize the player Transform for rotation and position 1 month ago
  Ryan Reed e4eb18a30a Correcting warning 1 month ago
  Ryan Reed c4a21a802b Cleanup 1 month ago
  Ryan Reed f757020bcf Fixing issue with loading more than once in a session 1 month ago
  Ryan Reed 06998f15fd Adding game_version to save files 1 month ago
  Ryan Reed 1538eb2ff5 Fixing player spawning on load 1 month ago
  Ryan Reed 5556483af3 Updating error 1 month ago
  Ryan Reed 2106730302 Adding/Updating error messages when saving/loading 1 month ago
  Ryan Reed 40afee187b Cleanup 1 month ago
  Ryan Reed 4ff98118ee Updating variable names 1 month ago
  Ryan Reed 93654d6d03 Adding key bindings 1 month ago
  Ryan Reed e65c319cb1 Minor formatting 1 month ago
  Ryan Reed 5e4f49e21c Ensuring id is defined before trying to hook the target 1 month ago
  Ryan Reed e0f6a76dac Renaming clear_blocks to reset_world 1 month ago
  Ryan Reed c095078d42 Moving away from instantiated block to ensure not including within save data 1 month ago
  Ryan Reed b7a1f2168d Getting loading working, moving player to spawn, and adding signal clearing the world 1 month ago
  Ryan Reed 18afa0c923 Renaming NodeDataResource to Node3DDataResource 1 month ago
  Ryan Reed f5f89144f8 Initial work toward system 1 month ago
  Ryan Reed 09b95950b2 Merge pull request 'Move Blocks to Single MeshInstance3D' (#6) from single-mesh-block into master 1 month ago
  Ryan Reed b504d1e914 Moving from mesh per face to a single MeshInstance3D 1 month ago
  Ryan Reed b1d1494e17 Merge pull request 'Rewrote Player Scene' (#5) from player-scene-update into master 1 month ago
  Ryan Reed f0baef3afe Merge pull request 'Inventory System' (#4) from inventory-system into master 1 month ago
  Ryan Reed d0db4198f9 Update the inventory look 1 month ago
  Ryan Reed d27cc1bb15 Minor cleanup 1 month ago
  Ryan Reed 5635c15e6e Adding to and subtracting from inventory on DroppedItem pickup 1 month ago
  Ryan Reed b4264bfa50 Updating look of inventory slightly 1 month ago
  Ryan Reed 5ee3d3dafa Initial inventory work 1 month ago
  Ryan Reed 676a570bc1 Merge pull request 'Move DBItems to autoloads' (#3) from dbitems-to-autoload into master 1 month ago
  Ryan Reed 43f9e25dd0 Moving DBItems from singleton to autoload 1 month ago
  Ryan Reed 980f895743 Renaming acceleration to camera_acceleration 1 month ago
  Ryan Reed f7eb52f881 Todo comment update 1 month ago
  Ryan Reed fc44326fea Add support for picking up dropped blocks (no inventory yet) 1 month ago
  Ryan Reed 3088aa4ef3 Fix: Make standing collision shape slightly smaller to better fit between blocks 1 month ago
  Ryan Reed e0595fd833 Merge pull request 'Feature: Adding controls to options' (#2) from options_menu_controls into master 1 month ago
  Ryan Reed 00e1dbe2a6 Updating UI layout and adding controls 1 month ago
  Ryan Reed db7fcac173 Reworked README 1 month ago
  Ryan Reed 4227739783 Minor cleanup 1 month ago
  Ryan Reed 332ee1b5b8 Merge pull request 'Feature: Add target position to waila' (#1) from waila-position into master 1 month ago
  Ryan Reed c841dc68a8 Correcting type hint warning 1 month ago
  Ryan Reed 8e2c90575c Adding position to Waila for easier reference 1 month ago
  Ryan Reed fdcae1a674 Reworked test blocks 1 month ago
  Ryan Reed 1db4fe0831 Fix speed while crouching and under a block but not holding crouch 1 month ago
  Ryan Reed a4381d972d Fix: Disable actions when options screen is active 1 month ago