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@ -25,6 +25,4 @@ func _load_data(window: Window) -> void: |
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scene_node = scene_file_resource.instantiate() |
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if parent_node != null and scene_node != null: |
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#scene_node.position = position |
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print("Loading Child: ", scene_node.name) |
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parent_node.add_child(scene_node) |