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Skyblock
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Fixing issue with loading more than once in a session
pull/7/head
Ryan Reed
1 month ago
parent
06998f15fd
commit
f757020bcf
1 changed files
with
0 additions
and
4 deletions
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+0
-4
save_load/resources/node_types/block_data_resource.gd
+ 0
- 4
save_load/resources/node_types/block_data_resource.gd
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@ -13,8 +13,4 @@ func _save_data(node: Node3D) -> void:
func
_load_data
(
window
:
Window
)
-
>
void
:
var
scene_node
:
Node
=
window
.
get_node_or_null
(
node_path
)
if
scene_node
==
null
:
return
EntityManager
.
create_block
.
emit
(
block_id
,
transform
.
origin
)
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