A Minecraft style clone in Godot
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[gd_resource type="Resource" script_class="BlockResource" load_steps=3 format=3 uid="uid://bfrbhymu4iqu8"]
[ext_resource type="Material" uid="uid://b2w5ybx51vuwf" path="res://assets/materials/glass.tres" id="1_6luft"]
[ext_resource type="Script" uid="uid://dwrmy4mx0mw18" path="res://resources/block_resource.gd" id="2_jygkk"]
[resource]
script = ExtResource("2_jygkk")
material_texture = ExtResource("1_6luft")
id = "006"
name = "Glass"
amount = 0
description = "Glass block"
item_texture = "uid://cpllegyqnfnrh"
metadata/_custom_type_script = "uid://dwrmy4mx0mw18"