A Minecraft style clone in Godot
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Ryan Reed b504d1e914 Moving from mesh per face to a single MeshInstance3D 1 month ago
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block.gd Moving from mesh per face to a single MeshInstance3D 1 month ago
block.gd.uid Adding basic block and dirt/stone blocks 1 month ago
block.tscn Moving from mesh per face to a single MeshInstance3D 1 month ago
dropped_block.gd Adding to and subtracting from inventory on DroppedItem pickup 1 month ago
dropped_block.gd.uid Reworking DroppedBlock to utilize AnimationPlayer instead of tweens 1 month ago
dropped_block.tscn Moving from mesh per face to a single MeshInstance3D 1 month ago