A Minecraft style clone in Godot
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Ryan Reed 59f8346774 Adding a (hacky) method for generating the save icon and hiding the UI 1 month ago
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save_data_component.gd Renaming NodeDataResource to Node3DDataResource 1 month ago
save_data_component.gd.uid Initial work toward system 1 month ago
save_data_component.tscn Initial work toward system 1 month ago
save_level_data_component.gd Adding a (hacky) method for generating the save icon and hiding the UI 1 month ago
save_level_data_component.gd.uid Initial work toward system 1 month ago
save_level_data_component.tscn Moving most logic and settings out of SaveDataComponent into SaveGameManager and SaveGameSettingsResource 1 month ago