A Minecraft style clone in Godot
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Ryan Reed 15efc6145d Renaming date_created to save_date and adding to save file instead of using file modified date 1 month ago
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blocks Moving Save/Load system to a plugin/addon 1 month ago
player Attempting to stop the double player saving that occurs sometimes 1 month ago
ui Renaming date_created to save_date and adding to save file instead of using file modified date 1 month ago
world Initial work toward autosaves 1 month ago
root.gd Renaming save_signal and load_signal 1 month ago
root.gd.uid Load saved settings on game run 1 month ago
root.tscn Adding a (hacky) method for generating the save icon and hiding the UI 1 month ago