A Minecraft style clone in Godot
 
Ryan Reed 18afa0c923 Renaming NodeDataResource to Node3DDataResource 6 months ago
assets Moving from mesh per face to a single MeshInstance3D 6 months ago
autoloads Adding to and subtracting from inventory on DroppedItem pickup 6 months ago
resources Moving from mesh per face to a single MeshInstance3D 6 months ago
save_load Renaming NodeDataResource to Node3DDataResource 6 months ago
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README.md Reworked README 6 months ago
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README.md

Skyblock

Overview

Building a Minecraft clone of sorts to learn Godot.

This was initially based on Sable Spirit Studio's YT series but has evolved to be quite a bit different.