A Minecraft style clone in Godot
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Ryan Reed 2f1ce26bdc wip: Clear Inventory when InventoryManager.clear_inventory emitted 3 weeks ago
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blocks Add LifetimeTimer to DroppedBlocks 1 month ago
items feat: Add initial ItemResource type and basic torch 3 weeks ago
player Updating is_valid_placement_target() logic 1 month ago
ui wip: Clear Inventory when InventoryManager.clear_inventory emitted 3 weeks ago
world feat: Update default night/day colors and time of day 3 weeks ago
root.gd Renaming save_signal and load_signal 1 month ago
root.gd.uid Load saved settings on game run 1 month ago
root.tscn Adding a (hacky) method for generating the save icon and hiding the UI 1 month ago