A Minecraft style clone in Godot
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
Ryan Reed 676a570bc1 Merge pull request 'Move DBItems to autoloads' (#3) from dbitems-to-autoload into master 3 months ago
assets Adding a (bad) leaves block with transparency 3 months ago
autoloads Moving DBItems from singleton to autoload 3 months ago
resources Moving DBItems from singleton to autoload 3 months ago
scenes Moving DBItems from singleton to autoload 3 months ago
.gitignore Removing data from gitignore 3 months ago
README.md Reworked README 3 months ago
icon.svg Initial commit 3 months ago
icon.svg.import Initial commit 3 months ago
project.godot Moving DBItems from singleton to autoload 3 months ago
root.tscn Moving DBItems from singleton to autoload 3 months ago

README.md

Skyblock

Overview

Building a Minecraft clone of sorts to learn Godot.

This was initially based on Sable Spirit Studio's YT series but has evolved to be quite a bit different.