A Minecraft style clone in Godot
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Ryan Reed c095078d42 Moving away from instantiated block to ensure not including within save data 3 months ago
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blocks Moving away from instantiated block to ensure not including within save data 3 months ago
player Getting loading working, moving player to spawn, and adding signal clearing the world 3 months ago
ui Moving from mesh per face to a single MeshInstance3D 3 months ago
world Getting loading working, moving player to spawn, and adding signal clearing the world 3 months ago