A Minecraft style clone in Godot
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Ryan Reed ff0ce03086 Renaming save_signal and load_signal 1 month ago
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blocks Seperating BlockMesh scene and script 1 month ago
player Adding options for disabling quickslots or held block 1 month ago
ui Adding options for disabling quickslots or held block 1 month ago
world Add ability to throw a block 1 month ago
root.gd Renaming save_signal and load_signal 1 month ago
root.gd.uid Load saved settings on game run 1 month ago
root.tscn Load saved settings on game run 1 month ago