A Minecraft style clone in Godot
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Ryan Reed d53638574f Merge pull request 'Persistent Settings and Graphics Options' (#11) from pause-menu-continued into master 3 months ago
assets Minor moving of icon and run scene 3 months ago
autoloads Adding resolution id to settings export (GraphicsSettingsResource) 3 months ago
resources Adding resolution id to settings export (GraphicsSettingsResource) 3 months ago
save_load Replaced existing options menu with Pause Menu (missing settings currently) 3 months ago
scenes Set the default value of the settings menu 3 months ago
.gitignore Removing data from gitignore 3 months ago
README.md Updating keybindings 3 months ago
project.godot Creating GameSettingsManager autoload and migrated Graphics settings 3 months ago

README.md

Skyblock

Overview

Building a Minecraft clone of sorts to learn Godot.

This was initially based on Sable Spirit Studio's YT series but has evolved to be quite a bit different.

Key Bindings

Description Binding
Create block Right Click
Delete/Remove block Left Click
Change selected block (next) .
Change selected block (previous) ,
Change selected block Scroll Wheel
Crouch Ctrl
Jump Space
Quick Load F6
Quick Save F5
Sprint/Run Shift