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					@ -91,6 +91,7 @@ func update_generation_ui() -> void: | 
				
			
			
		
	
		
			
				
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					# Conway Specific | 
				
			
			
		
	
		
			
				
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					func start_conway() -> void: | 
				
			
			
		
	
		
			
				
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						clear_world() | 
				
			
			
		
	
		
			
				
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						generate_world() | 
				
			
			
		
	
		
			
				
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						generation = 1 | 
				
			
			
		
	
	
		
			
				
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					@ -173,6 +174,15 @@ func toggle_pause() -> void: | 
				
			
			
		
	
		
			
				
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						else: generation_timer.start() | 
				
			
			
		
	
		
			
				
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					## Loop over cell_ids and free the resource in the RenderingServer | 
				
			
			
		
	
		
			
				
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					##   Clear cell_ids and cell_states | 
				
			
			
		
	
		
			
				
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					func clear_world() -> void: | 
				
			
			
		
	
		
			
				
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						for row in cell_ids: | 
				
			
			
		
	
		
			
				
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							for id in row: | 
				
			
			
		
	
		
			
				
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								RenderingServer.free_rid(id) | 
				
			
			
		
	
		
			
				
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						cell_ids = [] | 
				
			
			
		
	
		
			
				
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						cell_states = [] | 
				
			
			
		
	
		
			
				
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					## Create the cell using the rendering server | 
				
			
			
		
	
		
			
				
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					##  This is only performed on initial world generation | 
				
			
			
		
	
		
			
				
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					func create_cell(pos: Vector2, visible_cell: bool = true) -> RID: | 
				
			
			
		
	
	
		
			
				
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					@ -237,3 +247,7 @@ func _on_start_paused_button_toggled(button_pressed: bool) -> void: | 
				
			
			
		
	
		
			
				
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					func _on_world_seed_generate_pressed() -> void: | 
				
			
			
		
	
		
			
				
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						generation_seed.text = str(randi()) | 
				
			
			
		
	
		
			
				
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					func _exit_tree() -> void: | 
				
			
			
		
	
		
			
				
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						clear_world() |