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Correcting saving Player node

pull/18/head
Ryan Reed 1 month ago
parent
commit
0df41dfc3a
1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      resources/save_load_node_types/player_data_resource.gd

+ 2
- 2
resources/save_load_node_types/player_data_resource.gd View File

@ -3,9 +3,9 @@ class_name PlayerDataResource
extends Node3DDataResource
func _save_data(_node: Node3D) -> void:
func _save_data(node: Node3D) -> void:
super._save_data(node)
# TODO: Save inventory or any other data
pass
func _load_data(window: Window) -> void:


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