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Correcting save menu open and hidden after creating a new save

pull/21/head
Ryan Reed 1 month ago
parent
commit
13ffe080cf
1 changed files with 1 additions and 0 deletions
  1. +1
    -0
      scenes/ui/pause_menu/saves_menu.gd

+ 1
- 0
scenes/ui/pause_menu/saves_menu.gd View File

@ -34,6 +34,7 @@ func _on_create_save_button_pressed() -> void:
await get_tree().create_timer(.150).timeout # A hack to allow time for UI to hide before taking screenshot
SaveGameManager.create_save.emit(save_name)
pause_menu.open_menu.emit("")
SignalManager.resume_game.emit()
func _on_create_save_cancel_button_pressed() -> void:


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