18 Commits (52baddf417a88aabf339ca275d9a152a78746bd0)

Author SHA1 Message Date
  Ryan Reed ce2613215a refactor: Move quickslots into own dir 2 months ago
  Ryan Reed 34a56a09db wip: Reworked Quickslots and wired up inventory 2 months ago
  Ryan Reed 2f1ce26bdc wip: Clear Inventory when InventoryManager.clear_inventory emitted 2 months ago
  Ryan Reed c833c0947e feat: Clear inventory when loading inventory resource 2 months ago
  Ryan Reed fc46230dba chore: Split toggle_inventory() for convenience 2 months ago
  Ryan Reed 7460b8a5b2 Fixing adding of items to inventory 2 months ago
  Ryan Reed 2db6edae06 wip: Reworking how inventory is generated (still non-functional) 2 months ago
  Ryan Reed 077143a32c wip: Create empty cells and move inventory into InventoryManager 2 months ago
  Ryan Reed f63cfb0ca8 wip: Initialize the item rects and add highlighting on mouse over 2 months ago
  Ryan Reed 8e0705ff47 Renaming godot icon and adding a simple skyblock-logo 3 months ago
  Ryan Reed 8422c6a3e5 Removing unnecessary .bind()s 3 months ago
  Ryan Reed 3911710aad Renaming ItemResource to DBItemResource 3 months ago
  Ryan Reed 053a854822 Minor moving of icon and run scene 3 months ago
  Ryan Reed d0db4198f9 Update the inventory look 3 months ago
  Ryan Reed d27cc1bb15 Minor cleanup 3 months ago
  Ryan Reed 5635c15e6e Adding to and subtracting from inventory on DroppedItem pickup 3 months ago
  Ryan Reed b4264bfa50 Updating look of inventory slightly 3 months ago
  Ryan Reed 5ee3d3dafa Initial inventory work 3 months ago