Ryan Reed
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cadb17f886
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Cleaning up tabs and adding initial graphics options (not working)
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1 month ago |
Ryan Reed
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1c84368202
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Mirroring look of Settings and Pause menus
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1 month ago |
Ryan Reed
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385c314906
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Moving menus
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1 month ago |
Ryan Reed
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cfeda2818a
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Minor reordering
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1 month ago |
Ryan Reed
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25fce83a74
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Adding settings menu
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1 month ago |
Ryan Reed
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62bb2f3772
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Replaced existing options menu with Pause Menu (missing settings currently)
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1 month ago |
Ryan Reed
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4cc4d7c09a
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Minor error checking
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1 month ago |
Ryan Reed
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053a854822
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Minor moving of icon and run scene
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1 month ago |
Ryan Reed
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81ea30fd49
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Using select_next_item() and select_previous_item()
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1 month ago |
Ryan Reed
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76b2ffa6ef
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Cleanup of the quickslot selection
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1 month ago |
Ryan Reed
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23f45d5465
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Quickslot starts from beginning/end when rolling over
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1 month ago |
Ryan Reed
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f499a45371
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Ensuring nonexistent item can't be selected
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1 month ago |
Ryan Reed
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32083e1d80
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Fixing quickslot input mappings and adding support for 10 slots (only 6 in use)
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1 month ago |
Ryan Reed
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044f0760fe
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Adding glass block
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1 month ago |
Ryan Reed
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8d7cacb07e
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Cleanup
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1 month ago |
Ryan Reed
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67937caac9
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Adding quick slot highlight
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1 month ago |
Ryan Reed
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1d6937ee9f
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Adding grass block
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1 month ago |
Ryan Reed
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ab239e937a
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Utilize the player Transform for rotation and position
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1 month ago |
Ryan Reed
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1538eb2ff5
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Fixing player spawning on load
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1 month ago |
Ryan Reed
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4ff98118ee
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Updating variable names
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1 month ago |
Ryan Reed
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5e4f49e21c
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Ensuring id is defined before trying to hook the target
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1 month ago |
Ryan Reed
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e0f6a76dac
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Renaming clear_blocks to reset_world
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1 month ago |
Ryan Reed
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c095078d42
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Moving away from instantiated block to ensure not including within save data
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1 month ago |
Ryan Reed
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b7a1f2168d
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Getting loading working, moving player to spawn, and adding signal clearing the world
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1 month ago |
Ryan Reed
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b504d1e914
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Moving from mesh per face to a single MeshInstance3D
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1 month ago |
Ryan Reed
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b1d1494e17
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Merge pull request 'Rewrote Player Scene' (#5) from player-scene-update into master
Co-Authored-By: Ryan Reed <ryanreed@noreply.gitea.ryanreed.net>
Co-Committed-By: Ryan Reed <ryanreed@noreply.gitea.ryanreed.net>
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1 month ago |
Ryan Reed
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d0db4198f9
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Update the inventory look
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1 month ago |
Ryan Reed
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d27cc1bb15
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Minor cleanup
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1 month ago |
Ryan Reed
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5635c15e6e
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Adding to and subtracting from inventory on DroppedItem pickup
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1 month ago |
Ryan Reed
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b4264bfa50
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Updating look of inventory slightly
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1 month ago |
Ryan Reed
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5ee3d3dafa
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Initial inventory work
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1 month ago |
Ryan Reed
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43f9e25dd0
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Moving DBItems from singleton to autoload
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1 month ago |
Ryan Reed
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980f895743
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Renaming acceleration to camera_acceleration
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1 month ago |
Ryan Reed
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f7eb52f881
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Todo comment update
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1 month ago |
Ryan Reed
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fc44326fea
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Add support for picking up dropped blocks (no inventory yet)
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1 month ago |
Ryan Reed
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3088aa4ef3
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Fix: Make standing collision shape slightly smaller to better fit between blocks
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1 month ago |
Ryan Reed
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00e1dbe2a6
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Updating UI layout and adding controls
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1 month ago |
Ryan Reed
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4227739783
|
Minor cleanup
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1 month ago |
Ryan Reed
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c841dc68a8
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Correcting type hint warning
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1 month ago |
Ryan Reed
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8e2c90575c
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Adding position to Waila for easier reference
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1 month ago |
Ryan Reed
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fdcae1a674
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Reworked test blocks
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1 month ago |
Ryan Reed
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1db4fe0831
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Fix speed while crouching and under a block but not holding crouch
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1 month ago |
Ryan Reed
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a4381d972d
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Fix: Disable actions when options screen is active
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1 month ago |
Ryan Reed
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617474901e
|
Renaming Global autoload to Globals and moving prefabs into Globals
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1 month ago |
Ryan Reed
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6e9e18285b
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Reworking DroppedBlock to utilize AnimationPlayer instead of tweens
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1 month ago |
Ryan Reed
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0ac22814c6
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Minor cleanup
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1 month ago |
Ryan Reed
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cfc5c93b12
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Adding DroppedBlock with a basic animation
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1 month ago |
Ryan Reed
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0d58cb3daa
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Finish moving away from the QuickSlots singleton
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1 month ago |
Ryan Reed
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297913d4f7
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Creating InventoryManagement and moving QuickSlots MOSTLY to signals
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1 month ago |
Ryan Reed
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fc7845a2fa
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Moving quickslots autoload/singleton
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1 month ago |