18 Commits (a3ccf9a23ae86e9f85555e34fcf82427c062eee4)

Author SHA1 Message Date
  Ryan Reed ce2613215a refactor: Move quickslots into own dir 3 weeks ago
  Ryan Reed 34a56a09db wip: Reworked Quickslots and wired up inventory 3 weeks ago
  Ryan Reed 2f1ce26bdc wip: Clear Inventory when InventoryManager.clear_inventory emitted 3 weeks ago
  Ryan Reed c833c0947e feat: Clear inventory when loading inventory resource 3 weeks ago
  Ryan Reed fc46230dba chore: Split toggle_inventory() for convenience 3 weeks ago
  Ryan Reed 7460b8a5b2 Fixing adding of items to inventory 3 weeks ago
  Ryan Reed 2db6edae06 wip: Reworking how inventory is generated (still non-functional) 3 weeks ago
  Ryan Reed 077143a32c wip: Create empty cells and move inventory into InventoryManager 3 weeks ago
  Ryan Reed f63cfb0ca8 wip: Initialize the item rects and add highlighting on mouse over 3 weeks ago
  Ryan Reed 8e0705ff47 Renaming godot icon and adding a simple skyblock-logo 1 month ago
  Ryan Reed 8422c6a3e5 Removing unnecessary .bind()s 1 month ago
  Ryan Reed 3911710aad Renaming ItemResource to DBItemResource 1 month ago
  Ryan Reed 053a854822 Minor moving of icon and run scene 1 month ago
  Ryan Reed d0db4198f9 Update the inventory look 1 month ago
  Ryan Reed d27cc1bb15 Minor cleanup 1 month ago
  Ryan Reed 5635c15e6e Adding to and subtracting from inventory on DroppedItem pickup 1 month ago
  Ryan Reed b4264bfa50 Updating look of inventory slightly 1 month ago
  Ryan Reed 5ee3d3dafa Initial inventory work 1 month ago