Generalized the Save/Load System to allow for Node and Node2D saving instead of just Node3D
Added the current Time to the save so loading a save sets the time
Added DroppedBlockDataResource for saving Dropped Block positions
This may change in the future or at least have a lifetime Timer() defined so they don't exist indefinitely
## Features
* Generalized the Save/Load System to allow for `Node` and `Node2D` saving instead of just `Node3D`
* Added the current Time to the save so loading a save sets the time
* Added `DroppedBlockDataResource` for saving Dropped Block positions
* This may change in the future or at least have a lifetime Timer() defined so they don't exist indefinitely
Features
Node
andNode2D
saving instead of justNode3D
DroppedBlockDataResource
for saving Dropped Block positionsWIP: Save Additional Time Propertiesto WIP: Save Time Properties 1 month agoWIP: Save Time Propertiesto WIP: Preserve time in save files 1 month agoWIP: Preserve time in save filesto Preserve time in save files 1 month ago58b533cad7
.