A Minecraft style clone in Godot
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Ryan Reed 13ffe080cf Correcting save menu open and hidden after creating a new save 1 month ago
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saves_manager Removing old SaveLoadUI scene and references to ui_node 1 month ago
base_menu.gd Comments and formatting 1 month ago
base_menu.gd.uid Initial work on the redesign 1 month ago
base_menu.tscn Migrating menus into Inherited scenes 1 month ago
main_menu.gd Comments and formatting 1 month ago
main_menu.gd.uid Initial work on the redesign 1 month ago
main_menu.tscn Migrating menus into Inherited scenes 1 month ago
pause_menu.gd Comments and formatting 1 month ago
pause_menu.gd.uid Initial work on the redesign 1 month ago
pause_menu.tscn Migrating menus into Inherited scenes 1 month ago
saves_menu.gd Correcting save menu open and hidden after creating a new save 1 month ago
saves_menu.gd.uid Initial work on the redesign 1 month ago
saves_menu.tscn Migrating menus into Inherited scenes 1 month ago
settings_menu.gd Fixing autosaves setting and saving 1 month ago
settings_menu.gd.uid Initial work on the redesign 1 month ago
settings_menu.tscn Migrating menus into Inherited scenes 1 month ago