A Minecraft style clone in Godot
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Ryan Reed d4df06fc40 Moving ui_node out of SaveLevelDataComponent into SaveLoadUI 3 months ago
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inventory Removing unnecessary .bind()s 3 months ago
menus Moving ui_node out of SaveLevelDataComponent into SaveLoadUI 3 months ago
quick_slots.gd Removing unnecessary .bind()s 3 months ago
quick_slots.gd.uid Creating InventoryManagement and moving QuickSlots MOSTLY to signals 3 months ago
quick_slots.tscn Moving UI to the left and adding the held block 3 months ago
ui.gd Moving open_save_list_ui and close_save_list_ui our of SaveGameManager 3 months ago
ui.gd.uid Adding a simple options menu 3 months ago
ui.tscn Moving ui_node out of SaveLevelDataComponent into SaveLoadUI 3 months ago
waila.gd Renaming ItemResource to DBItemResource 3 months ago
waila.gd.uid Adding Waila UI (What Am I Looking At) 3 months ago
waila.tscn Adding position to Waila for easier reference 3 months ago