Godot version of Conway's game of life
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Ryan Reed 533f3ad38b Hide cells instead of creating new instances on every generation 2 years ago
assets Adding missing import 2 years ago
scenes/fps_counter Adding FPS counter 2 years ago
.gitignore Minor Cleanup 2 years ago
README.md Updating README 2 years ago
icon.svg Initial commit - Only supports world generation 2 years ago
icon.svg.import Initial commit - Only supports world generation 2 years ago
project.godot Setting main scene 2 years ago
world.gd Hide cells instead of creating new instances on every generation 2 years ago
world.tscn Adding Quit button and cleaning up UI layout 2 years ago

README.md

Overview

My attempt at a Conway's Game of Life simulation using Godot 4

The project is also utilizing a RenderingServer to generate the cells. This might be overkill but though it would be fun to try.