Ryan Reed
207932d643
Inventory and Quickslots Rework ( #24 )
* Rework InventoryManager and UI
* Tie Quickslots into InventoryManager
* Moved Quickslots UI to bottom of screen
* Repositioned held block visual
* Updated placing and throwing blocks to utilize inventory and quickslots
Co-Authored-By: Ryan Reed <ryanreed@noreply.gitea.ryanreed.net>
Co-Committed-By: Ryan Reed <ryanreed@noreply.gitea.ryanreed.net>
3 weeks ago
Ryan Reed
23b303822f
Replacing Fullscreen with Window Mode
4 weeks ago
Ryan Reed
1688e445c5
Moving PREFABs out of Globals and removing Globals autoload
1 month ago
Ryan Reed
13a90dfe13
Removing old variables
1 month ago
Ryan Reed
8fe40d0c8b
Fix hiding UI when saving game for screenshot
1 month ago
Ryan Reed
a00fe83a03
Initial work on the redesign
1 month ago
Ryan Reed
bbb3411065
Adding setting for enabling/disabling autosaves
1 month ago
Ryan Reed
f47367dfdf
Adding setting for disabling/enabling save screenshots
1 month ago
Ryan Reed
8422c6a3e5
Removing unnecessary .bind()s
1 month ago
Ryan Reed
ff0ce03086
Renaming save_signal and load_signal
1 month ago
Ryan Reed
32f7a426db
Adding options for disabling quickslots or held block
1 month ago
Ryan Reed
d59635a6dd
Add ability to throw a block
1 month ago
Ryan Reed
3911710aad
Renaming ItemResource to DBItemResource
1 month ago
Ryan Reed
6cc3a68d00
Adding resolution id to settings export (GraphicsSettingsResource)
1 month ago
Ryan Reed
adc42c7080
Moving saving_settings and load_settings to signals
1 month ago
Ryan Reed
12dbc451b2
Migrating Game Settings into resource
1 month ago
Ryan Reed
f239bc1b16
Creating GameSettingsManager autoload and migrated Graphics settings
1 month ago
Ryan Reed
d0cce1b2dd
Adding FOV setting
1 month ago
Ryan Reed
9814dd88a0
Graphics settings can now be applied
1 month ago
Ryan Reed
25fce83a74
Adding settings menu
1 month ago
Ryan Reed
62bb2f3772
Replaced existing options menu with Pause Menu (missing settings currently)
1 month ago
Ryan Reed
044f0760fe
Adding glass block
1 month ago
Ryan Reed
1d6937ee9f
Adding grass block
1 month ago
Ryan Reed
ab239e937a
Utilize the player Transform for rotation and position
1 month ago
Ryan Reed
e0f6a76dac
Renaming clear_blocks to reset_world
1 month ago
Ryan Reed
b7a1f2168d
Getting loading working, moving player to spawn, and adding signal clearing the world
1 month ago
Ryan Reed
5635c15e6e
Adding to and subtracting from inventory on DroppedItem pickup
1 month ago
Ryan Reed
5ee3d3dafa
Initial inventory work
1 month ago
Ryan Reed
43f9e25dd0
Moving DBItems from singleton to autoload
1 month ago
Ryan Reed
fc44326fea
Add support for picking up dropped blocks (no inventory yet)
1 month ago
Ryan Reed
a4381d972d
Fix: Disable actions when options screen is active
1 month ago
Ryan Reed
617474901e
Renaming Global autoload to Globals and moving prefabs into Globals
1 month ago
Ryan Reed
cfc5c93b12
Adding DroppedBlock with a basic animation
1 month ago
Ryan Reed
0d58cb3daa
Finish moving away from the QuickSlots singleton
1 month ago
Ryan Reed
297913d4f7
Creating InventoryManagement and moving QuickSlots MOSTLY to signals
1 month ago
Ryan Reed
fc7845a2fa
Moving quickslots autoload/singleton
1 month ago
Ryan Reed
c653407822
Adding a simple options menu
1 month ago
Ryan Reed
c270acf72c
Adding missing EntityManager autoload
1 month ago