57 Commits (980f8957439961ef70df78c7896992ca365ad44b)
 

Author SHA1 Message Date
  Ryan Reed 980f895743 Renaming acceleration to camera_acceleration 1 month ago
  Ryan Reed f7eb52f881 Todo comment update 1 month ago
  Ryan Reed fc44326fea Add support for picking up dropped blocks (no inventory yet) 1 month ago
  Ryan Reed 3088aa4ef3 Fix: Make standing collision shape slightly smaller to better fit between blocks 1 month ago
  Ryan Reed e0595fd833 Merge pull request 'Feature: Adding controls to options' (#2) from options_menu_controls into master 1 month ago
  Ryan Reed 00e1dbe2a6 Updating UI layout and adding controls 1 month ago
  Ryan Reed db7fcac173 Reworked README 1 month ago
  Ryan Reed 4227739783 Minor cleanup 1 month ago
  Ryan Reed 332ee1b5b8 Merge pull request 'Feature: Add target position to waila' (#1) from waila-position into master 1 month ago
  Ryan Reed c841dc68a8 Correcting type hint warning 1 month ago
  Ryan Reed 8e2c90575c Adding position to Waila for easier reference 1 month ago
  Ryan Reed fdcae1a674 Reworked test blocks 1 month ago
  Ryan Reed 1db4fe0831 Fix speed while crouching and under a block but not holding crouch 1 month ago
  Ryan Reed a4381d972d Fix: Disable actions when options screen is active 1 month ago
  Ryan Reed 617474901e Renaming Global autoload to Globals and moving prefabs into Globals 1 month ago
  Ryan Reed 6e9e18285b Reworking DroppedBlock to utilize AnimationPlayer instead of tweens 1 month ago
  Ryan Reed 0ac22814c6 Minor cleanup 1 month ago
  Ryan Reed cfc5c93b12 Adding DroppedBlock with a basic animation 1 month ago
  Ryan Reed 0d58cb3daa Finish moving away from the QuickSlots singleton 1 month ago
  Ryan Reed 297913d4f7 Creating InventoryManagement and moving QuickSlots MOSTLY to signals 1 month ago
  Ryan Reed fc7845a2fa Moving quickslots autoload/singleton 1 month ago
  Ryan Reed b504a90189 Minor renaming 1 month ago
  Ryan Reed 6936497026 Adding quick slots (UI does not work yet) 1 month ago
  Ryan Reed 992ff5fc78 Minor formatting cleanup 1 month ago
  Ryan Reed 001773c75f Fixed look RayCast when crouching and cleaned up player scene 1 month ago
  Ryan Reed 0a9f384bcf Adding running and crouching 1 month ago
  Ryan Reed 3d2871f900 Reducing the size of the collision shape, allowing to walk under a block at 3 blocks high 1 month ago
  Ryan Reed 6179451478 Minor node renaming 1 month ago
  Ryan Reed 5e20c33bcd Moved the player shape to capsule for smoother movement against blocks 1 month ago
  Ryan Reed 7701b48c19 Adding a run option 1 month ago
  Ryan Reed 53dd7bb327 Removing unnecessary function 1 month ago
  Ryan Reed c653407822 Adding a simple options menu 1 month ago
  Ryan Reed f8a88e0080 Minor update 1 month ago
  Ryan Reed c270acf72c Adding missing EntityManager autoload 1 month ago
  Ryan Reed b2e03b70bf Removing unused signal warning 1 month ago
  Ryan Reed 8e4bfe6f74 Adding ability to create blocks 1 month ago
  Ryan Reed 7546dfe049 Adding ability to delete blocks 1 month ago
  Ryan Reed 6919c1af96 Minor formatting update 1 month ago
  Ryan Reed b80c9037b6 Adding a (bad) leaves block with transparency 1 month ago
  Ryan Reed 178a1a2362 Correcting iimport 1 month ago
  Ryan Reed aa04fddac1 Add support for different materials per block face and added wood log block 1 month ago
  Ryan Reed cad4484ba6 Adding a Wailight highlight and moving target into Waila class 1 month ago
  Ryan Reed c0d333fa0e Adding Waila UI (What Am I Looking At) 1 month ago
  Ryan Reed 7d5a44e727 Cleanup 1 month ago
  Ryan Reed cb3bf3522d Creating item database and loading block data from these resources 1 month ago
  Ryan Reed c0fa1b7022 Removing data from gitignore 1 month ago
  Ryan Reed 349f6f80b7 Setting main scene for easier execution 1 month ago
  Ryan Reed c6cf1eca31 Adding mouse movement and moving camera to player 1 month ago
  Ryan Reed 595bdeb393 Adding player and a an initial ground 1 month ago
  Ryan Reed 77a9cc4161 Minore rename of Materials to materials_map 1 month ago