Ryan Reed
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c833c0947e
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feat: Clear inventory when loading inventory resource
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3 weeks ago |
Ryan Reed
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e3a987e1a8
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cleanup: Removing testing hotkeys
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3 weeks ago |
Ryan Reed
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c195dbc8f6
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wip: Add _inventory_cache and available_space()
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3 weeks ago |
Ryan Reed
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9077c66a94
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wip: Add support for removing an item from inventory
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3 weeks ago |
Ryan Reed
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7460b8a5b2
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Fixing adding of items to inventory
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3 weeks ago |
Ryan Reed
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2db6edae06
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wip: Reworking how inventory is generated (still non-functional)
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3 weeks ago |
Ryan Reed
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077143a32c
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wip: Create empty cells and move inventory into InventoryManager
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3 weeks ago |
Ryan Reed
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c0fc13ecca
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config: Add 007_torch to DBItems.data
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3 weeks ago |
Ryan Reed
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23b303822f
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Replacing Fullscreen with Window Mode
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4 weeks ago |
Ryan Reed
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1688e445c5
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Moving PREFABs out of Globals and removing Globals autoload
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1 month ago |
Ryan Reed
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13a90dfe13
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Removing old variables
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1 month ago |
Ryan Reed
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8fe40d0c8b
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Fix hiding UI when saving game for screenshot
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1 month ago |
Ryan Reed
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a00fe83a03
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Initial work on the redesign
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1 month ago |
Ryan Reed
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bbb3411065
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Adding setting for enabling/disabling autosaves
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1 month ago |
Ryan Reed
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f47367dfdf
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Adding setting for disabling/enabling save screenshots
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1 month ago |
Ryan Reed
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8422c6a3e5
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Removing unnecessary .bind()s
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1 month ago |
Ryan Reed
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ff0ce03086
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Renaming save_signal and load_signal
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1 month ago |
Ryan Reed
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32f7a426db
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Adding options for disabling quickslots or held block
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1 month ago |
Ryan Reed
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d59635a6dd
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Add ability to throw a block
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1 month ago |
Ryan Reed
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3911710aad
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Renaming ItemResource to DBItemResource
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1 month ago |
Ryan Reed
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6cc3a68d00
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Adding resolution id to settings export (GraphicsSettingsResource)
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1 month ago |
Ryan Reed
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adc42c7080
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Moving saving_settings and load_settings to signals
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1 month ago |
Ryan Reed
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12dbc451b2
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Migrating Game Settings into resource
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1 month ago |
Ryan Reed
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f239bc1b16
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Creating GameSettingsManager autoload and migrated Graphics settings
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1 month ago |
Ryan Reed
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d0cce1b2dd
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Adding FOV setting
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1 month ago |
Ryan Reed
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9814dd88a0
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Graphics settings can now be applied
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1 month ago |
Ryan Reed
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25fce83a74
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Adding settings menu
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1 month ago |
Ryan Reed
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62bb2f3772
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Replaced existing options menu with Pause Menu (missing settings currently)
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1 month ago |
Ryan Reed
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044f0760fe
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Adding glass block
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1 month ago |
Ryan Reed
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1d6937ee9f
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Adding grass block
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1 month ago |
Ryan Reed
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ab239e937a
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Utilize the player Transform for rotation and position
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1 month ago |
Ryan Reed
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e0f6a76dac
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Renaming clear_blocks to reset_world
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1 month ago |
Ryan Reed
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b7a1f2168d
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Getting loading working, moving player to spawn, and adding signal clearing the world
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1 month ago |
Ryan Reed
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5635c15e6e
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Adding to and subtracting from inventory on DroppedItem pickup
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1 month ago |
Ryan Reed
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5ee3d3dafa
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Initial inventory work
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1 month ago |
Ryan Reed
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43f9e25dd0
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Moving DBItems from singleton to autoload
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1 month ago |
Ryan Reed
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fc44326fea
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Add support for picking up dropped blocks (no inventory yet)
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1 month ago |
Ryan Reed
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a4381d972d
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Fix: Disable actions when options screen is active
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1 month ago |
Ryan Reed
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617474901e
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Renaming Global autoload to Globals and moving prefabs into Globals
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1 month ago |
Ryan Reed
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cfc5c93b12
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Adding DroppedBlock with a basic animation
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1 month ago |
Ryan Reed
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0d58cb3daa
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Finish moving away from the QuickSlots singleton
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1 month ago |
Ryan Reed
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297913d4f7
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Creating InventoryManagement and moving QuickSlots MOSTLY to signals
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1 month ago |
Ryan Reed
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fc7845a2fa
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Moving quickslots autoload/singleton
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1 month ago |
Ryan Reed
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c653407822
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Adding a simple options menu
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1 month ago |
Ryan Reed
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c270acf72c
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Adding missing EntityManager autoload
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1 month ago |