|  Ryan Reed | f7eb52f881 | Todo comment update | 7 months ago | 
				
					
						|  Ryan Reed | fc44326fea | Add support for picking up dropped blocks (no inventory yet) | 7 months ago | 
				
					
						|  Ryan Reed | 3088aa4ef3 | Fix: Make standing collision shape slightly smaller to better fit between blocks | 7 months ago | 
				
					
						|  Ryan Reed | 00e1dbe2a6 | Updating UI layout and adding controls | 7 months ago | 
				
					
						|  Ryan Reed | 4227739783 | Minor cleanup | 7 months ago | 
				
					
						|  Ryan Reed | c841dc68a8 | Correcting type hint warning | 7 months ago | 
				
					
						|  Ryan Reed | 8e2c90575c | Adding position to Waila for easier reference | 7 months ago | 
				
					
						|  Ryan Reed | fdcae1a674 | Reworked test blocks | 7 months ago | 
				
					
						|  Ryan Reed | 1db4fe0831 | Fix speed while crouching and under a block but not holding crouch | 7 months ago | 
				
					
						|  Ryan Reed | a4381d972d | Fix: Disable actions when options screen is active | 7 months ago | 
				
					
						|  Ryan Reed | 617474901e | Renaming Global autoload to Globals and moving prefabs into Globals | 7 months ago | 
				
					
						|  Ryan Reed | 6e9e18285b | Reworking DroppedBlock to utilize AnimationPlayer instead of tweens | 7 months ago | 
				
					
						|  Ryan Reed | 0ac22814c6 | Minor cleanup | 7 months ago | 
				
					
						|  Ryan Reed | cfc5c93b12 | Adding DroppedBlock with a basic animation | 7 months ago | 
				
					
						|  Ryan Reed | 0d58cb3daa | Finish moving away from the QuickSlots singleton | 7 months ago | 
				
					
						|  Ryan Reed | 297913d4f7 | Creating InventoryManagement and moving QuickSlots MOSTLY to signals | 7 months ago | 
				
					
						|  Ryan Reed | fc7845a2fa | Moving quickslots autoload/singleton | 7 months ago | 
				
					
						|  Ryan Reed | b504a90189 | Minor renaming | 7 months ago | 
				
					
						|  Ryan Reed | 6936497026 | Adding quick slots (UI does not work yet) | 7 months ago | 
				
					
						|  Ryan Reed | 992ff5fc78 | Minor formatting cleanup | 7 months ago | 
				
					
						|  Ryan Reed | 001773c75f | Fixed look RayCast when crouching and cleaned up player scene | 7 months ago | 
				
					
						|  Ryan Reed | 0a9f384bcf | Adding running and crouching | 7 months ago | 
				
					
						|  Ryan Reed | 3d2871f900 | Reducing the size of the collision shape, allowing to walk under a block at 3 blocks high | 7 months ago | 
				
					
						|  Ryan Reed | 6179451478 | Minor node renaming | 7 months ago | 
				
					
						|  Ryan Reed | 5e20c33bcd | Moved the player shape to capsule for smoother movement against blocks | 7 months ago | 
				
					
						|  Ryan Reed | 7701b48c19 | Adding a run option | 7 months ago | 
				
					
						|  Ryan Reed | 53dd7bb327 | Removing unnecessary function | 7 months ago | 
				
					
						|  Ryan Reed | c653407822 | Adding a simple options menu | 7 months ago | 
				
					
						|  Ryan Reed | 8e4bfe6f74 | Adding ability to create blocks | 7 months ago | 
				
					
						|  Ryan Reed | 7546dfe049 | Adding ability to delete blocks | 7 months ago | 
				
					
						|  Ryan Reed | 6919c1af96 | Minor formatting update | 7 months ago | 
				
					
						|  Ryan Reed | aa04fddac1 | Add support for different materials per block face and added wood log block | 7 months ago | 
				
					
						|  Ryan Reed | cad4484ba6 | Adding a Wailight highlight and moving target into Waila class | 8 months ago | 
				
					
						|  Ryan Reed | c0d333fa0e | Adding Waila UI (What Am I Looking At) | 8 months ago | 
				
					
						|  Ryan Reed | 7d5a44e727 | Cleanup | 8 months ago | 
				
					
						|  Ryan Reed | cb3bf3522d | Creating item database and loading block data from these resources | 8 months ago | 
				
					
						|  Ryan Reed | c6cf1eca31 | Adding mouse movement and moving camera to player | 8 months ago | 
				
					
						|  Ryan Reed | 595bdeb393 | Adding player and a an initial ground | 8 months ago | 
				
					
						|  Ryan Reed | 77a9cc4161 | Minore rename of Materials to materials_map | 8 months ago | 
				
					
						|  Ryan Reed | 68706b32bf | Cleaning up Materials and adding typehint to apply_material() | 8 months ago | 
				
					
						|  Ryan Reed | 484e3cca88 | Removing test blocks | 8 months ago | 
				
					
						|  Ryan Reed | ff835bd158 | Updating how matierals are applied | 8 months ago | 
				
					
						|  Ryan Reed | 47c1de35a2 | Adding block spawning and block types | 8 months ago | 
				
					
						|  Ryan Reed | 6831af6c1f | Adding basic block and dirt/stone blocks | 8 months ago |