#15 Save/Load System Rework with UI

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ryanreed merged 20 commits from save_game_ui into master 1 month ago
ryanreed commented 1 month ago
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Features

  • Moves logic out of SaveLevelDataComponent and into SaveGameManager
  • Adds a Save/Load UI
  • Adds save name and icon

For now, there's no actual icon although I'm considering taking a screenshot during the game that would live alongside the save itself.

Known Issues

  • I ran into a bug where the player held block from the previous save was following the player at a distance as if it didn't despawn when the player did. I only ran into this once and I'm not sure what caused it.
## Features * Moves logic out of SaveLevelDataComponent and into SaveGameManager * Adds a Save/Load UI * Adds save name and icon For now, there's no actual icon although I'm considering taking a screenshot during the game that would live alongside the save itself. ## Known Issues * I ran into a bug where the player held block from the previous save was following the player at a distance as if it didn't despawn when the player did. I only ran into this once and I'm not sure what caused it.
ryanreed added 11 commits 1 month ago
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ryanreed changed title from WIP: Save/Load System Rework with UI to Save/Load System Rework with UI 1 month ago
ryanreed merged commit bde2931c40 into master 1 month ago
ryanreed deleted branch save_game_ui 1 month ago
The pull request has been merged as bde2931c40.
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