A Minecraft style clone in Godot
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Ryan Reed 8d42e81c61 Correcting resetting world and hiding UI on game load 3 months ago
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blocks Seperating BlockMesh scene and script 3 months ago
player Hide held block when opening settings 3 months ago
ui Correcting resetting world and hiding UI on game load 3 months ago
world Setting default day length to 60 seconds 3 months ago
root.gd Renaming save_signal and load_signal 3 months ago
root.gd.uid Load saved settings on game run 3 months ago
root.tscn Adding a (hacky) method for generating the save icon and hiding the UI 3 months ago