A Minecraft style clone in Godot
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Ryan Reed 59f8346774 Adding a (hacky) method for generating the save icon and hiding the UI 1 month ago
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blocks Seperating BlockMesh scene and script 1 month ago
player Hide held block when opening settings 1 month ago
ui Replace Save Game and Load Game buttons with Saves 1 month ago
world Setting default day length to 60 seconds 1 month ago
root.gd Renaming save_signal and load_signal 1 month ago
root.gd.uid Load saved settings on game run 1 month ago
root.tscn Adding a (hacky) method for generating the save icon and hiding the UI 1 month ago