A Minecraft style clone in Godot
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Ryan Reed 8422c6a3e5 Removing unnecessary .bind()s 5 months ago
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blocks Seperating BlockMesh scene and script 5 months ago
player Hide held block when opening settings 5 months ago
ui Removing unnecessary .bind()s 5 months ago
world Removing unnecessary .bind()s 5 months ago
root.gd Renaming save_signal and load_signal 5 months ago
root.gd.uid Load saved settings on game run 5 months ago
root.tscn Load saved settings on game run 5 months ago