A Minecraft style clone in Godot
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Ryan Reed b6e31af7a5 Adding a save icon (unused) 3 months ago
assets Tweak to grass textures 3 months ago
autoloads Removing unnecessary .bind()s 3 months ago
resources Minor offsets fix 3 months ago
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project.godot Creating GameSettingsManager autoload and migrated Graphics settings 3 months ago

README.md

Skyblock

Overview

Building a Minecraft clone of sorts to learn Godot.

This was initially based on Sable Spirit Studio's YT series but has evolved to be quite a bit different. Very little of the original code exists (outside DBItems).

Skyblock Screenshot

Key Bindings

Description Binding
Create block Left Click
Delete/Remove block Right Click
Throw block Q
Change selected block (next) .
Change selected block (previous) ,
Change selected block Scroll Wheel
Crouch Ctrl
Jump Space
Quick Load F6
Quick Save F5
Sprint/Run Shift