A Minecraft style clone in Godot
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Ryan Reed eb6da5aacb Adding day/night cycle with gradient and curve resources 3 months ago
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blocks Seperating BlockMesh scene and script 3 months ago
player Hide held block when opening settings 3 months ago
ui Removing unnecessary .bind()s 3 months ago
world Adding day/night cycle with gradient and curve resources 3 months ago
root.gd Renaming save_signal and load_signal 3 months ago
root.gd.uid Load saved settings on game run 3 months ago
root.tscn Load saved settings on game run 3 months ago