21 Commits (8d42e81c6164550d6c3e88153d6958722cdaa50c)

Author SHA1 Message Date
  Ryan Reed 8d42e81c61 Correcting resetting world and hiding UI on game load 1 month ago
  Ryan Reed 8ea3b727f3 Moving icon texture into SaveGameManager 1 month ago
  Ryan Reed 15a8a57eda Removing need for refresh_saves_list signal 1 month ago
  Ryan Reed 5b4cf461f4 Removing save icon when deleting save 1 month ago
  Ryan Reed d841c15fba Add icon creation 1 month ago
  Ryan Reed 7645b8827e Sorting saves list by date created, descending 1 month ago
  Ryan Reed 675d56be4c Removing save button and added support for deleting save files 1 month ago
  Ryan Reed 0ede9891d9 Create save with just save name (not filename) 1 month ago
  Ryan Reed 038162f581 Add Quick Save name and allow listing of Autosaves and Quicksaves 1 month ago
  Ryan Reed e62d24431d Moving most logic and settings out of SaveDataComponent into SaveGameManager and SaveGameSettingsResource 1 month ago
  Ryan Reed 1d35160600 Removing unnecessary load 1 month ago
  Ryan Reed 8aab061d36 Displaying Save/Load UI from Pause Menu 1 month ago
  Ryan Reed 57b81c3604 Moving saving/loading management into SaveGameManager 1 month ago
  Ryan Reed f81080eedc Using signal in SaveGameManager for quick saves and loads 1 month ago
  Ryan Reed b3284bc933 Creating basic autosave option (unused) 1 month ago
  Ryan Reed d6cdf5b2eb Initial save game UI work (WIP) 1 month ago
  Ryan Reed 62bb2f3772 Replaced existing options menu with Pause Menu (missing settings currently) 1 month ago
  Ryan Reed 5556483af3 Updating error 1 month ago
  Ryan Reed e0f6a76dac Renaming clear_blocks to reset_world 1 month ago
  Ryan Reed b7a1f2168d Getting loading working, moving player to spawn, and adding signal clearing the world 1 month ago
  Ryan Reed f5f89144f8 Initial work toward system 1 month ago