Ryan Reed
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8422c6a3e5
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Removing unnecessary .bind()s
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1 month ago |
Ryan Reed
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e78240ca89
|
Reverse previous/next quickslot due to vertical alignment
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1 month ago |
Ryan Reed
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32f7a426db
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Adding options for disabling quickslots or held block
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1 month ago |
Ryan Reed
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57484a4576
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Moving UI to the left and adding the held block
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1 month ago |
Ryan Reed
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3911710aad
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Renaming ItemResource to DBItemResource
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1 month ago |
Ryan Reed
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5082eeb39b
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Set the default value of the settings menu
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1 month ago |
Ryan Reed
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6cc3a68d00
|
Adding resolution id to settings export (GraphicsSettingsResource)
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1 month ago |
Ryan Reed
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9ff3f40114
|
Renaming button
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1 month ago |
Ryan Reed
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12dbc451b2
|
Migrating Game Settings into resource
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1 month ago |
Ryan Reed
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f239bc1b16
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Creating GameSettingsManager autoload and migrated Graphics settings
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1 month ago |
Ryan Reed
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7b114011cf
|
Removing unnecessary casting
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1 month ago |
Ryan Reed
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6e1b9ce754
|
Change FOV while changing slider
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1 month ago |
Ryan Reed
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d0cce1b2dd
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Adding FOV setting
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1 month ago |
Ryan Reed
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9814dd88a0
|
Graphics settings can now be applied
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1 month ago |
Ryan Reed
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cadb17f886
|
Cleaning up tabs and adding initial graphics options (not working)
|
1 month ago |
Ryan Reed
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1c84368202
|
Mirroring look of Settings and Pause menus
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1 month ago |
Ryan Reed
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385c314906
|
Moving menus
|
1 month ago |
Ryan Reed
|
cfeda2818a
|
Minor reordering
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1 month ago |
Ryan Reed
|
25fce83a74
|
Adding settings menu
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1 month ago |
Ryan Reed
|
62bb2f3772
|
Replaced existing options menu with Pause Menu (missing settings currently)
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1 month ago |
Ryan Reed
|
053a854822
|
Minor moving of icon and run scene
|
1 month ago |
Ryan Reed
|
81ea30fd49
|
Using select_next_item() and select_previous_item()
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1 month ago |
Ryan Reed
|
76b2ffa6ef
|
Cleanup of the quickslot selection
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1 month ago |
Ryan Reed
|
23f45d5465
|
Quickslot starts from beginning/end when rolling over
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1 month ago |
Ryan Reed
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f499a45371
|
Ensuring nonexistent item can't be selected
|
1 month ago |
Ryan Reed
|
32083e1d80
|
Fixing quickslot input mappings and adding support for 10 slots (only 6 in use)
|
1 month ago |
Ryan Reed
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044f0760fe
|
Adding glass block
|
1 month ago |
Ryan Reed
|
8d7cacb07e
|
Cleanup
|
1 month ago |
Ryan Reed
|
67937caac9
|
Adding quick slot highlight
|
1 month ago |
Ryan Reed
|
1d6937ee9f
|
Adding grass block
|
1 month ago |
Ryan Reed
|
5e4f49e21c
|
Ensuring id is defined before trying to hook the target
|
1 month ago |
Ryan Reed
|
b504d1e914
|
Moving from mesh per face to a single MeshInstance3D
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1 month ago |
Ryan Reed
|
d0db4198f9
|
Update the inventory look
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1 month ago |
Ryan Reed
|
d27cc1bb15
|
Minor cleanup
|
1 month ago |
Ryan Reed
|
5635c15e6e
|
Adding to and subtracting from inventory on DroppedItem pickup
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1 month ago |
Ryan Reed
|
b4264bfa50
|
Updating look of inventory slightly
|
1 month ago |
Ryan Reed
|
5ee3d3dafa
|
Initial inventory work
|
1 month ago |
Ryan Reed
|
43f9e25dd0
|
Moving DBItems from singleton to autoload
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1 month ago |
Ryan Reed
|
00e1dbe2a6
|
Updating UI layout and adding controls
|
1 month ago |
Ryan Reed
|
8e2c90575c
|
Adding position to Waila for easier reference
|
1 month ago |
Ryan Reed
|
a4381d972d
|
Fix: Disable actions when options screen is active
|
1 month ago |
Ryan Reed
|
617474901e
|
Renaming Global autoload to Globals and moving prefabs into Globals
|
1 month ago |
Ryan Reed
|
0d58cb3daa
|
Finish moving away from the QuickSlots singleton
|
1 month ago |
Ryan Reed
|
297913d4f7
|
Creating InventoryManagement and moving QuickSlots MOSTLY to signals
|
1 month ago |
Ryan Reed
|
6936497026
|
Adding quick slots (UI does not work yet)
|
1 month ago |
Ryan Reed
|
c653407822
|
Adding a simple options menu
|
1 month ago |
Ryan Reed
|
7546dfe049
|
Adding ability to delete blocks
|
1 month ago |
Ryan Reed
|
cad4484ba6
|
Adding a Wailight highlight and moving target into Waila class
|
1 month ago |
Ryan Reed
|
c0d333fa0e
|
Adding Waila UI (What Am I Looking At)
|
1 month ago |