|  Ryan Reed | 73fe4fa6c7 | fix: Autosaves not working if saves path does not exist | 6 months ago | 
				
					
						|  Ryan Reed | c22f21fb9c | Replacing various error signals with a single error signal | 7 months ago | 
				
					
						|  Ryan Reed | bbb3411065 | Adding setting for enabling/disabling autosaves | 7 months ago | 
				
					
						|  Ryan Reed | 13c4781ee8 | Fixing loading non-Node3DDataResources | 7 months ago | 
				
					
						|  Ryan Reed | 82fe344c12 | Allow for Node type resource saving | 7 months ago | 
				
					
						|  Ryan Reed | 15efc6145d | Renaming date_created to save_date and adding to save file instead of using file modified date | 7 months ago | 
				
					
						|  Ryan Reed | 48e52f4317 | Adding autosave notification | 7 months ago | 
				
					
						|  Ryan Reed | 15a1fd8cc6 | Renaming _move_autosaves() to _rotate_autosaves() | 7 months ago | 
				
					
						|  Ryan Reed | 858dc90b29 | Standardizing autosave name | 7 months ago | 
				
					
						|  Ryan Reed | 150e01f11e | Create the Autosave timer on _ready() | 7 months ago | 
				
					
						|  Ryan Reed | c30237b266 | Correcting default value | 7 months ago | 
				
					
						|  Ryan Reed | 7ab2efefc7 | Adding autosave functionality | 7 months ago | 
				
					
						|  Ryan Reed | aac4dbb1d9 | Initial work toward autosaves | 7 months ago | 
				
					
						|  Ryan Reed | 926239c32f | Simplifying the game_settings loading | 7 months ago | 
				
					
						|  Ryan Reed | d4df06fc40 | Moving ui_node out of SaveLevelDataComponent into SaveLoadUI | 7 months ago | 
				
					
						|  Ryan Reed | 4f56398134 | Moving default_save_icon_resource from SaveLevelDataComponent to SaveGameSettings | 7 months ago | 
				
					
						|  Ryan Reed | 0bab8edb65 | Replacing filenames in save game settings with prepends | 7 months ago | 
				
					
						|  Ryan Reed | 9df29f9f92 | Removing unnecessary instancing | 7 months ago | 
				
					
						|  Ryan Reed | e5dbf84a57 | Fixing appending saves | 7 months ago | 
				
					
						|  Ryan Reed | 6845e7407a | Moving open_save_list_ui and close_save_list_ui our of SaveGameManager | 7 months ago | 
				
					
						|  Ryan Reed | b398613dff | Renaming apply_load_complete signal to apply_complete | 7 months ago | 
				
					
						|  Ryan Reed | 8abff9802a | Reordering and renaming functions | 7 months ago | 
				
					
						|  Ryan Reed | 3073c8d4d6 | Splitting load_save into load_save and apply_save | 7 months ago | 
				
					
						|  Ryan Reed | ee73433da2 | Reworking signals for clarity and ease of use | 7 months ago | 
				
					
						|  Ryan Reed | 5dce93c454 | Moving errors messages for signals | 7 months ago | 
				
					
						|  Ryan Reed | a63af34485 | Updating plugin autoload setup | 7 months ago | 
				
					
						|  Ryan Reed | b61dbb5069 | Moving Save/Load system to a plugin/addon | 7 months ago |