Ryan Reed
|
ce2613215a
|
refactor: Move quickslots into own dir
|
3 weeks ago |
Ryan Reed
|
34a56a09db
|
wip: Reworked Quickslots and wired up inventory
|
3 weeks ago |
Ryan Reed
|
ac92c7501f
|
feat: Use null to indicate empty slots to keep inventory order
|
3 weeks ago |
Ryan Reed
|
2f1ce26bdc
|
wip: Clear Inventory when InventoryManager.clear_inventory emitted
|
3 weeks ago |
Ryan Reed
|
c833c0947e
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feat: Clear inventory when loading inventory resource
|
3 weeks ago |
Ryan Reed
|
fc46230dba
|
chore: Split toggle_inventory() for convenience
|
3 weeks ago |
Ryan Reed
|
e3a987e1a8
|
cleanup: Removing testing hotkeys
|
3 weeks ago |
Ryan Reed
|
c195dbc8f6
|
wip: Add _inventory_cache and available_space()
|
3 weeks ago |
Ryan Reed
|
9077c66a94
|
wip: Add support for removing an item from inventory
|
3 weeks ago |
Ryan Reed
|
7460b8a5b2
|
Fixing adding of items to inventory
|
3 weeks ago |
Ryan Reed
|
2db6edae06
|
wip: Reworking how inventory is generated (still non-functional)
|
3 weeks ago |
Ryan Reed
|
077143a32c
|
wip: Create empty cells and move inventory into InventoryManager
|
3 weeks ago |
Ryan Reed
|
c0fc13ecca
|
config: Add 007_torch to DBItems.data
|
3 weeks ago |
Ryan Reed
|
f63cfb0ca8
|
wip: Initialize the item rects and add highlighting on mouse over
|
3 weeks ago |
Ryan Reed
|
943b44c646
|
config: Update testing inventory with high amounts and additional blocks
|
3 weeks ago |
Ryan Reed
|
09487de05a
|
feat: Add initial ItemResource type and basic torch
|
3 weeks ago |
Ryan Reed
|
5ed31e57d7
|
chore: Bump version 0.1.1 -> 0.1.2
|
3 weeks ago |
Ryan Reed
|
5257fa7fe1
|
feat: Update default night/day colors and time of day
|
3 weeks ago |
Ryan Reed
|
73fe4fa6c7
|
fix: Autosaves not working if saves path does not exist
|
3 weeks ago |
Ryan Reed
|
6ca52a9233
|
fix: default item_texture value
|
4 weeks ago |
Ryan Reed
|
89d9f46fc2
|
Bumping to version 0.1.1
|
4 weeks ago |
Ryan Reed
|
37849199ce
|
Merge pull request 'Replacing Fullscreen with Window Mode' (#23) from window-mode into master
|
4 weeks ago |
Ryan Reed
|
23b303822f
|
Replacing Fullscreen with Window Mode
|
4 weeks ago |
Ryan Reed
|
eef494d646
|
Add LifetimeTimer to DroppedBlocks
|
1 month ago |
Ryan Reed
|
d3c013f35c
|
Updating is_valid_placement_target() logic
|
1 month ago |
Ryan Reed
|
5495d8892e
|
Tweak is_valid_placement()
|
1 month ago |
Ryan Reed
|
25e06c7bf1
|
Minor cleanup
|
1 month ago |
Ryan Reed
|
5d8540003e
|
Merge pull request 'Fix: Placing block where player is occupying' (#22) from fix-player-block-placement into master
|
1 month ago |
Ryan Reed
|
0bd79ee992
|
Disallow placing blocks where player is located
|
1 month ago |
Ryan Reed
|
d3a651816a
|
Updating wood texture to reduce tiling seams
|
1 month ago |
Ryan Reed
|
1688e445c5
|
Moving PREFABs out of Globals and removing Globals autoload
|
1 month ago |
Ryan Reed
|
13a90dfe13
|
Removing old variables
|
1 month ago |
Ryan Reed
|
795707db8b
|
Updating version
|
1 month ago |
Ryan Reed
|
5c93f41598
|
Merge pull request 'Pause Menu Redesign' (#21) from pause-menu-redesign into master
|
1 month ago |
Ryan Reed
|
1015d89c0b
|
Set visible on menus
|
1 month ago |
Ryan Reed
|
c0d04507f2
|
Updating offsets
|
1 month ago |
Ryan Reed
|
13ffe080cf
|
Correcting save menu open and hidden after creating a new save
|
1 month ago |
Ryan Reed
|
1cb2d08b7d
|
Removing old SaveLoadUI scene and references to ui_node
|
1 month ago |
Ryan Reed
|
e40c044ad3
|
Migrating menus into Inherited scenes
|
1 month ago |
Ryan Reed
|
5874f7730d
|
Updating default animation
|
1 month ago |
Ryan Reed
|
65068a82e4
|
Updating save menu theme and node names
|
1 month ago |
Ryan Reed
|
ad0c781dee
|
Moving to a common theme for all menus
|
1 month ago |
Ryan Reed
|
67a34d6611
|
Comments and formatting
|
1 month ago |
Ryan Reed
|
db15ad68ef
|
Minor offset change
|
1 month ago |
Ryan Reed
|
2aba84aa0f
|
Fix hiding UI when saving game and backing out to MainMenu from submenus
|
1 month ago |
Ryan Reed
|
8fe40d0c8b
|
Fix hiding UI when saving game for screenshot
|
1 month ago |
Ryan Reed
|
82c199be69
|
Moving MainMenu, SettingsMenu, and SavesMenu into separate scenes
|
1 month ago |
Ryan Reed
|
4f91aa12ea
|
Setting default values
|
1 month ago |
Ryan Reed
|
069a95fc8b
|
Fixing autosaves setting and saving
|
1 month ago |
Ryan Reed
|
d9bdcc87c3
|
Removing old menu scenes and renaming new menu
|
1 month ago |