84 Commits (master)

Author SHA1 Message Date
  Ryan Reed 207932d643 Inventory and Quickslots Rework (#24) 3 weeks ago
  Ryan Reed 23b303822f Replacing Fullscreen with Window Mode 4 weeks ago
  Ryan Reed 1015d89c0b Set visible on menus 1 month ago
  Ryan Reed c0d04507f2 Updating offsets 1 month ago
  Ryan Reed 13ffe080cf Correcting save menu open and hidden after creating a new save 1 month ago
  Ryan Reed 1cb2d08b7d Removing old SaveLoadUI scene and references to ui_node 1 month ago
  Ryan Reed e40c044ad3 Migrating menus into Inherited scenes 1 month ago
  Ryan Reed 5874f7730d Updating default animation 1 month ago
  Ryan Reed 65068a82e4 Updating save menu theme and node names 1 month ago
  Ryan Reed ad0c781dee Moving to a common theme for all menus 1 month ago
  Ryan Reed 67a34d6611 Comments and formatting 1 month ago
  Ryan Reed db15ad68ef Minor offset change 1 month ago
  Ryan Reed 2aba84aa0f Fix hiding UI when saving game and backing out to MainMenu from submenus 1 month ago
  Ryan Reed 8fe40d0c8b Fix hiding UI when saving game for screenshot 1 month ago
  Ryan Reed 82c199be69 Moving MainMenu, SettingsMenu, and SavesMenu into separate scenes 1 month ago
  Ryan Reed 069a95fc8b Fixing autosaves setting and saving 1 month ago
  Ryan Reed d9bdcc87c3 Removing old menu scenes and renaming new menu 1 month ago
  Ryan Reed a00fe83a03 Initial work on the redesign 1 month ago
  Ryan Reed bbb3411065 Adding setting for enabling/disabling autosaves 1 month ago
  Ryan Reed 8e0705ff47 Renaming godot icon and adding a simple skyblock-logo 1 month ago
  Ryan Reed ba7c0e2bf3 Updating default save name text 1 month ago
  Ryan Reed 15efc6145d Renaming date_created to save_date and adding to save file instead of using file modified date 1 month ago
  Ryan Reed 8d5146fd09 Updating comments 1 month ago
  Ryan Reed 48e52f4317 Adding autosave notification 1 month ago
  Ryan Reed d4df06fc40 Moving ui_node out of SaveLevelDataComponent into SaveLoadUI 1 month ago
  Ryan Reed 6845e7407a Moving open_save_list_ui and close_save_list_ui our of SaveGameManager 1 month ago
  Ryan Reed ee73433da2 Reworking signals for clarity and ease of use 1 month ago
  Ryan Reed b61dbb5069 Moving Save/Load system to a plugin/addon 1 month ago
  Ryan Reed a2fd6fc062 Moving Saves UI out of save_load (specific to each project) 1 month ago
  Ryan Reed f47367dfdf Adding setting for disabling/enabling save screenshots 1 month ago
  Ryan Reed 8d42e81c61 Correcting resetting world and hiding UI on game load 1 month ago
  Ryan Reed acab2a7b92 Replace Save Game and Load Game buttons with Saves 1 month ago
  Ryan Reed 81592b0368 Removing unnused inventory scene from UI for now 1 month ago
  Ryan Reed 8aab061d36 Displaying Save/Load UI from Pause Menu 1 month ago
  Ryan Reed f81080eedc Using signal in SaveGameManager for quick saves and loads 1 month ago
  Ryan Reed 8422c6a3e5 Removing unnecessary .bind()s 1 month ago
  Ryan Reed e78240ca89 Reverse previous/next quickslot due to vertical alignment 1 month ago
  Ryan Reed 32f7a426db Adding options for disabling quickslots or held block 1 month ago
  Ryan Reed 57484a4576 Moving UI to the left and adding the held block 1 month ago
  Ryan Reed 3911710aad Renaming ItemResource to DBItemResource 1 month ago
  Ryan Reed 5082eeb39b Set the default value of the settings menu 1 month ago
  Ryan Reed 6cc3a68d00 Adding resolution id to settings export (GraphicsSettingsResource) 1 month ago
  Ryan Reed 9ff3f40114 Renaming button 1 month ago
  Ryan Reed 12dbc451b2 Migrating Game Settings into resource 1 month ago
  Ryan Reed f239bc1b16 Creating GameSettingsManager autoload and migrated Graphics settings 1 month ago
  Ryan Reed 7b114011cf Removing unnecessary casting 1 month ago
  Ryan Reed 6e1b9ce754 Change FOV while changing slider 1 month ago
  Ryan Reed d0cce1b2dd Adding FOV setting 1 month ago
  Ryan Reed 9814dd88a0 Graphics settings can now be applied 1 month ago
  Ryan Reed cadb17f886 Cleaning up tabs and adding initial graphics options (not working) 1 month ago