Ryan Reed
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a34eb5b2d9
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Creating a few functions
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1 month ago |
Ryan Reed
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8422c6a3e5
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Removing unnecessary .bind()s
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1 month ago |
Ryan Reed
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e78240ca89
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Reverse previous/next quickslot due to vertical alignment
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1 month ago |
Ryan Reed
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1c63a25f57
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Hide held block when opening settings
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1 month ago |
Ryan Reed
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ff0ce03086
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Renaming save_signal and load_signal
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1 month ago |
Ryan Reed
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32f7a426db
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Adding options for disabling quickslots or held block
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1 month ago |
Ryan Reed
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57484a4576
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Moving UI to the left and adding the held block
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1 month ago |
Ryan Reed
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9825023feb
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Seperating BlockMesh scene and script
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1 month ago |
Ryan Reed
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1197ec44de
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Hiding collision shape
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1 month ago |
Ryan Reed
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3287455b91
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Adding comments
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1 month ago |
Ryan Reed
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c49fcf4554
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Moving throw velocity to a Player export
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1 month ago |
Ryan Reed
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877ad2901c
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Add throw_item to Player
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1 month ago |
Ryan Reed
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d59635a6dd
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Add ability to throw a block
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1 month ago |
Ryan Reed
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3911710aad
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Renaming ItemResource to DBItemResource
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1 month ago |
Ryan Reed
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40ded7db02
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Swapping left and right click interact
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1 month ago |
Ryan Reed
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5082eeb39b
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Set the default value of the settings menu
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1 month ago |
Ryan Reed
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89402721b2
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Load saved settings on game run
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1 month ago |
Ryan Reed
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6cc3a68d00
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Adding resolution id to settings export (GraphicsSettingsResource)
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1 month ago |
Ryan Reed
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9ff3f40114
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Renaming button
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1 month ago |
Ryan Reed
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12dbc451b2
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Migrating Game Settings into resource
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1 month ago |
Ryan Reed
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f239bc1b16
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Creating GameSettingsManager autoload and migrated Graphics settings
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1 month ago |
Ryan Reed
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7b114011cf
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Removing unnecessary casting
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1 month ago |
Ryan Reed
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6e1b9ce754
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Change FOV while changing slider
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1 month ago |
Ryan Reed
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d0cce1b2dd
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Adding FOV setting
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1 month ago |
Ryan Reed
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9814dd88a0
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Graphics settings can now be applied
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1 month ago |
Ryan Reed
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cadb17f886
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Cleaning up tabs and adding initial graphics options (not working)
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1 month ago |
Ryan Reed
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1c84368202
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Mirroring look of Settings and Pause menus
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1 month ago |
Ryan Reed
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385c314906
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Moving menus
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1 month ago |
Ryan Reed
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cfeda2818a
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Minor reordering
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1 month ago |
Ryan Reed
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25fce83a74
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Adding settings menu
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1 month ago |
Ryan Reed
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62bb2f3772
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Replaced existing options menu with Pause Menu (missing settings currently)
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1 month ago |
Ryan Reed
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4cc4d7c09a
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Minor error checking
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1 month ago |
Ryan Reed
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053a854822
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Minor moving of icon and run scene
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1 month ago |
Ryan Reed
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81ea30fd49
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Using select_next_item() and select_previous_item()
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1 month ago |
Ryan Reed
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76b2ffa6ef
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Cleanup of the quickslot selection
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1 month ago |
Ryan Reed
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23f45d5465
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Quickslot starts from beginning/end when rolling over
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1 month ago |
Ryan Reed
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f499a45371
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Ensuring nonexistent item can't be selected
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1 month ago |
Ryan Reed
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32083e1d80
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Fixing quickslot input mappings and adding support for 10 slots (only 6 in use)
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1 month ago |
Ryan Reed
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044f0760fe
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Adding glass block
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1 month ago |
Ryan Reed
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8d7cacb07e
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Cleanup
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1 month ago |
Ryan Reed
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67937caac9
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Adding quick slot highlight
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1 month ago |
Ryan Reed
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1d6937ee9f
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Adding grass block
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1 month ago |
Ryan Reed
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ab239e937a
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Utilize the player Transform for rotation and position
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1 month ago |
Ryan Reed
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1538eb2ff5
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Fixing player spawning on load
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1 month ago |
Ryan Reed
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4ff98118ee
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Updating variable names
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1 month ago |
Ryan Reed
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5e4f49e21c
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Ensuring id is defined before trying to hook the target
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1 month ago |
Ryan Reed
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e0f6a76dac
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Renaming clear_blocks to reset_world
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1 month ago |
Ryan Reed
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c095078d42
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Moving away from instantiated block to ensure not including within save data
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1 month ago |
Ryan Reed
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b7a1f2168d
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Getting loading working, moving player to spawn, and adding signal clearing the world
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1 month ago |
Ryan Reed
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b504d1e914
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Moving from mesh per face to a single MeshInstance3D
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1 month ago |