Ryan Reed
cf0ba2e939
feat: Add creative mode
2 months ago
Ryan Reed
207932d643
Inventory and Quickslots Rework ( #24 )
* Rework InventoryManager and UI
* Tie Quickslots into InventoryManager
* Moved Quickslots UI to bottom of screen
* Repositioned held block visual
* Updated placing and throwing blocks to utilize inventory and quickslots
Co-Authored-By: Ryan Reed <ryanreed@noreply.gitea.ryanreed.net>
Co-Committed-By: Ryan Reed <ryanreed@noreply.gitea.ryanreed.net>
2 months ago
Ryan Reed
5257fa7fe1
feat: Update default night/day colors and time of day
2 months ago
Ryan Reed
23b303822f
Replacing Fullscreen with Window Mode
3 months ago
Ryan Reed
eef494d646
Add LifetimeTimer to DroppedBlocks
3 months ago
Ryan Reed
d3c013f35c
Updating is_valid_placement_target() logic
3 months ago
Ryan Reed
5495d8892e
Tweak is_valid_placement()
3 months ago
Ryan Reed
25e06c7bf1
Minor cleanup
3 months ago
Ryan Reed
0bd79ee992
Disallow placing blocks where player is located
3 months ago
Ryan Reed
1688e445c5
Moving PREFABs out of Globals and removing Globals autoload
3 months ago
Ryan Reed
1015d89c0b
Set visible on menus
3 months ago
Ryan Reed
c0d04507f2
Updating offsets
3 months ago
Ryan Reed
13ffe080cf
Correcting save menu open and hidden after creating a new save
3 months ago
Ryan Reed
1cb2d08b7d
Removing old SaveLoadUI scene and references to ui_node
3 months ago
Ryan Reed
e40c044ad3
Migrating menus into Inherited scenes
3 months ago
Ryan Reed
5874f7730d
Updating default animation
3 months ago
Ryan Reed
65068a82e4
Updating save menu theme and node names
3 months ago
Ryan Reed
ad0c781dee
Moving to a common theme for all menus
3 months ago
Ryan Reed
67a34d6611
Comments and formatting
3 months ago
Ryan Reed
db15ad68ef
Minor offset change
3 months ago
Ryan Reed
2aba84aa0f
Fix hiding UI when saving game and backing out to MainMenu from submenus
3 months ago
Ryan Reed
8fe40d0c8b
Fix hiding UI when saving game for screenshot
3 months ago
Ryan Reed
82c199be69
Moving MainMenu, SettingsMenu, and SavesMenu into separate scenes
3 months ago
Ryan Reed
069a95fc8b
Fixing autosaves setting and saving
3 months ago
Ryan Reed
d9bdcc87c3
Removing old menu scenes and renaming new menu
3 months ago
Ryan Reed
a00fe83a03
Initial work on the redesign
3 months ago
Ryan Reed
bbb3411065
Adding setting for enabling/disabling autosaves
3 months ago
Ryan Reed
8e0705ff47
Renaming godot icon and adding a simple skyblock-logo
3 months ago
Ryan Reed
d6b02a9fb3
Adding DroppedBlockDataResource for saving dropped block positions
3 months ago
Ryan Reed
f17171e41a
Moving DayNightCycleComponent to Node and saving time when performing a save
3 months ago
Ryan Reed
ba7c0e2bf3
Updating default save name text
3 months ago
Ryan Reed
15efc6145d
Renaming date_created to save_date and adding to save file instead of using file modified date
3 months ago
Ryan Reed
8d5146fd09
Updating comments
3 months ago
Ryan Reed
48e52f4317
Adding autosave notification
3 months ago
Ryan Reed
aac4dbb1d9
Initial work toward autosaves
3 months ago
Ryan Reed
d4df06fc40
Moving ui_node out of SaveLevelDataComponent into SaveLoadUI
3 months ago
Ryan Reed
6845e7407a
Moving open_save_list_ui and close_save_list_ui our of SaveGameManager
3 months ago
Ryan Reed
3073c8d4d6
Splitting load_save into load_save and apply_save
3 months ago
Ryan Reed
0ef53af01d
Attempting to stop the double player saving that occurs sometimes
3 months ago
Ryan Reed
ee73433da2
Reworking signals for clarity and ease of use
3 months ago
Ryan Reed
b61dbb5069
Moving Save/Load system to a plugin/addon
3 months ago
Ryan Reed
a2fd6fc062
Moving Saves UI out of save_load (specific to each project)
3 months ago
Ryan Reed
f47367dfdf
Adding setting for disabling/enabling save screenshots
3 months ago
Ryan Reed
8d42e81c61
Correcting resetting world and hiding UI on game load
3 months ago
Ryan Reed
59f8346774
Adding a (hacky) method for generating the save icon and hiding the UI
3 months ago
Ryan Reed
acab2a7b92
Replace Save Game and Load Game buttons with Saves
3 months ago
Ryan Reed
81592b0368
Removing unnused inventory scene from UI for now
3 months ago
Ryan Reed
8aab061d36
Displaying Save/Load UI from Pause Menu
3 months ago
Ryan Reed
f81080eedc
Using signal in SaveGameManager for quick saves and loads
3 months ago
Ryan Reed
52603b13f1
Setting default day length to 60 seconds
3 months ago