155 Commits (master)

Author SHA1 Message Date
  Ryan Reed 207932d643 Inventory and Quickslots Rework (#24) 3 weeks ago
  Ryan Reed 5257fa7fe1 feat: Update default night/day colors and time of day 3 weeks ago
  Ryan Reed 23b303822f Replacing Fullscreen with Window Mode 4 weeks ago
  Ryan Reed eef494d646 Add LifetimeTimer to DroppedBlocks 4 weeks ago
  Ryan Reed d3c013f35c Updating is_valid_placement_target() logic 4 weeks ago
  Ryan Reed 5495d8892e Tweak is_valid_placement() 1 month ago
  Ryan Reed 25e06c7bf1 Minor cleanup 1 month ago
  Ryan Reed 0bd79ee992 Disallow placing blocks where player is located 1 month ago
  Ryan Reed 1688e445c5 Moving PREFABs out of Globals and removing Globals autoload 1 month ago
  Ryan Reed 1015d89c0b Set visible on menus 1 month ago
  Ryan Reed c0d04507f2 Updating offsets 1 month ago
  Ryan Reed 13ffe080cf Correcting save menu open and hidden after creating a new save 1 month ago
  Ryan Reed 1cb2d08b7d Removing old SaveLoadUI scene and references to ui_node 1 month ago
  Ryan Reed e40c044ad3 Migrating menus into Inherited scenes 1 month ago
  Ryan Reed 5874f7730d Updating default animation 1 month ago
  Ryan Reed 65068a82e4 Updating save menu theme and node names 1 month ago
  Ryan Reed ad0c781dee Moving to a common theme for all menus 1 month ago
  Ryan Reed 67a34d6611 Comments and formatting 1 month ago
  Ryan Reed db15ad68ef Minor offset change 1 month ago
  Ryan Reed 2aba84aa0f Fix hiding UI when saving game and backing out to MainMenu from submenus 1 month ago
  Ryan Reed 8fe40d0c8b Fix hiding UI when saving game for screenshot 1 month ago
  Ryan Reed 82c199be69 Moving MainMenu, SettingsMenu, and SavesMenu into separate scenes 1 month ago
  Ryan Reed 069a95fc8b Fixing autosaves setting and saving 1 month ago
  Ryan Reed d9bdcc87c3 Removing old menu scenes and renaming new menu 1 month ago
  Ryan Reed a00fe83a03 Initial work on the redesign 1 month ago
  Ryan Reed bbb3411065 Adding setting for enabling/disabling autosaves 1 month ago
  Ryan Reed 8e0705ff47 Renaming godot icon and adding a simple skyblock-logo 1 month ago
  Ryan Reed d6b02a9fb3 Adding DroppedBlockDataResource for saving dropped block positions 1 month ago
  Ryan Reed f17171e41a Moving DayNightCycleComponent to Node and saving time when performing a save 1 month ago
  Ryan Reed ba7c0e2bf3 Updating default save name text 1 month ago
  Ryan Reed 15efc6145d Renaming date_created to save_date and adding to save file instead of using file modified date 1 month ago
  Ryan Reed 8d5146fd09 Updating comments 1 month ago
  Ryan Reed 48e52f4317 Adding autosave notification 1 month ago
  Ryan Reed aac4dbb1d9 Initial work toward autosaves 1 month ago
  Ryan Reed d4df06fc40 Moving ui_node out of SaveLevelDataComponent into SaveLoadUI 1 month ago
  Ryan Reed 6845e7407a Moving open_save_list_ui and close_save_list_ui our of SaveGameManager 1 month ago
  Ryan Reed 3073c8d4d6 Splitting load_save into load_save and apply_save 1 month ago
  Ryan Reed 0ef53af01d Attempting to stop the double player saving that occurs sometimes 1 month ago
  Ryan Reed ee73433da2 Reworking signals for clarity and ease of use 1 month ago
  Ryan Reed b61dbb5069 Moving Save/Load system to a plugin/addon 1 month ago
  Ryan Reed a2fd6fc062 Moving Saves UI out of save_load (specific to each project) 1 month ago
  Ryan Reed f47367dfdf Adding setting for disabling/enabling save screenshots 1 month ago
  Ryan Reed 8d42e81c61 Correcting resetting world and hiding UI on game load 1 month ago
  Ryan Reed 59f8346774 Adding a (hacky) method for generating the save icon and hiding the UI 1 month ago
  Ryan Reed acab2a7b92 Replace Save Game and Load Game buttons with Saves 1 month ago
  Ryan Reed 81592b0368 Removing unnused inventory scene from UI for now 1 month ago
  Ryan Reed 8aab061d36 Displaying Save/Load UI from Pause Menu 1 month ago
  Ryan Reed f81080eedc Using signal in SaveGameManager for quick saves and loads 1 month ago
  Ryan Reed 52603b13f1 Setting default day length to 60 seconds 1 month ago
  Ryan Reed b21e2f94f2 Updating signals 1 month ago