Ryan Reed
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37849199ce
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Merge pull request 'Replacing Fullscreen with Window Mode' (#23) from window-mode into master
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4 weeks ago |
Ryan Reed
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23b303822f
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Replacing Fullscreen with Window Mode
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4 weeks ago |
Ryan Reed
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eef494d646
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Add LifetimeTimer to DroppedBlocks
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4 weeks ago |
Ryan Reed
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d3c013f35c
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Updating is_valid_placement_target() logic
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4 weeks ago |
Ryan Reed
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5495d8892e
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Tweak is_valid_placement()
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1 month ago |
Ryan Reed
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25e06c7bf1
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Minor cleanup
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1 month ago |
Ryan Reed
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5d8540003e
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Merge pull request 'Fix: Placing block where player is occupying' (#22) from fix-player-block-placement into master
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1 month ago |
Ryan Reed
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0bd79ee992
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Disallow placing blocks where player is located
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1 month ago |
Ryan Reed
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d3a651816a
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Updating wood texture to reduce tiling seams
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1 month ago |
Ryan Reed
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1688e445c5
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Moving PREFABs out of Globals and removing Globals autoload
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1 month ago |
Ryan Reed
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13a90dfe13
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Removing old variables
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1 month ago |
Ryan Reed
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795707db8b
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Updating version
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1 month ago |
Ryan Reed
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5c93f41598
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Merge pull request 'Pause Menu Redesign' (#21) from pause-menu-redesign into master
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1 month ago |
Ryan Reed
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1015d89c0b
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Set visible on menus
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1 month ago |
Ryan Reed
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c0d04507f2
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Updating offsets
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1 month ago |
Ryan Reed
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13ffe080cf
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Correcting save menu open and hidden after creating a new save
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1 month ago |
Ryan Reed
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1cb2d08b7d
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Removing old SaveLoadUI scene and references to ui_node
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1 month ago |
Ryan Reed
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e40c044ad3
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Migrating menus into Inherited scenes
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1 month ago |
Ryan Reed
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5874f7730d
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Updating default animation
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1 month ago |
Ryan Reed
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65068a82e4
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Updating save menu theme and node names
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1 month ago |
Ryan Reed
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ad0c781dee
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Moving to a common theme for all menus
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1 month ago |
Ryan Reed
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67a34d6611
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Comments and formatting
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1 month ago |
Ryan Reed
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db15ad68ef
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Minor offset change
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1 month ago |
Ryan Reed
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2aba84aa0f
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Fix hiding UI when saving game and backing out to MainMenu from submenus
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1 month ago |
Ryan Reed
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8fe40d0c8b
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Fix hiding UI when saving game for screenshot
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1 month ago |
Ryan Reed
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82c199be69
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Moving MainMenu, SettingsMenu, and SavesMenu into separate scenes
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1 month ago |
Ryan Reed
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4f91aa12ea
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Setting default values
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1 month ago |
Ryan Reed
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069a95fc8b
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Fixing autosaves setting and saving
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1 month ago |
Ryan Reed
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d9bdcc87c3
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Removing old menu scenes and renaming new menu
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1 month ago |
Ryan Reed
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a00fe83a03
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Initial work on the redesign
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1 month ago |
Ryan Reed
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c22f21fb9c
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Replacing various error signals with a single error signal
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1 month ago |
Ryan Reed
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bbb3411065
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Adding setting for enabling/disabling autosaves
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1 month ago |
Ryan Reed
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8e0705ff47
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Renaming godot icon and adding a simple skyblock-logo
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1 month ago |
Ryan Reed
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58b533cad7
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Merge pull request 'Preserve time in save files' (#20) from additional-save-properties into master
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1 month ago |
Ryan Reed
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d6b02a9fb3
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Adding DroppedBlockDataResource for saving dropped block positions
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1 month ago |
Ryan Reed
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f17171e41a
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Moving DayNightCycleComponent to Node and saving time when performing a save
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1 month ago |
Ryan Reed
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13c4781ee8
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Fixing loading non-Node3DDataResources
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1 month ago |
Ryan Reed
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82fe344c12
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Allow for Node type resource saving
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1 month ago |
Ryan Reed
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c1ca3a98cb
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Merge pull request 'Autosaves and Simplifying SaveLevelDataComponent' (#19) from autosaves into master
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1 month ago |
Ryan Reed
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ba7c0e2bf3
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Updating default save name text
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1 month ago |
Ryan Reed
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15efc6145d
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Renaming date_created to save_date and adding to save file instead of using file modified date
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1 month ago |
Ryan Reed
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8d5146fd09
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Updating comments
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1 month ago |
Ryan Reed
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48e52f4317
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Adding autosave notification
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1 month ago |
Ryan Reed
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15a1fd8cc6
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Renaming _move_autosaves() to _rotate_autosaves()
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1 month ago |
Ryan Reed
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858dc90b29
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Standardizing autosave name
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1 month ago |
Ryan Reed
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150e01f11e
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Create the Autosave timer on _ready()
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1 month ago |
Ryan Reed
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c30237b266
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Correcting default value
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1 month ago |
Ryan Reed
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7ab2efefc7
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Adding autosave functionality
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1 month ago |
Ryan Reed
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aac4dbb1d9
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Initial work toward autosaves
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1 month ago |
Ryan Reed
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926239c32f
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Simplifying the game_settings loading
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1 month ago |